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authorMax Horn2006-02-11 22:45:04 +0000
committerMax Horn2006-02-11 22:45:04 +0000
commit26ee630756ebdd7c96bccede0881a8c8b98e8f2b (patch)
tree26e378d5cf990a2b81c2c96e9e683a7f333b62e8 /engines/gob/scenery.h
parent2a9a0d4211b1ea5723f1409d91cb95de8984429e (diff)
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Moved engines to the new engines/ directory
svn-id: r20582
Diffstat (limited to 'engines/gob/scenery.h')
-rw-r--r--engines/gob/scenery.h148
1 files changed, 148 insertions, 0 deletions
diff --git a/engines/gob/scenery.h b/engines/gob/scenery.h
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2004 Ivan Dubrov
+ * Copyright (C) 2004-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+#ifndef GOB_SCENERY_H
+#define GOB_SCENERY_H
+
+namespace Gob {
+
+class Scenery {
+public:
+#pragma START_PACK_STRUCTS
+ struct PieceDesc {
+ int16 left; //NOTE:
+ int16 right; //These are stored in Little Endian format
+ int16 top; //And should be converted by client code when accessed
+ int16 bottom; //i.e. use FROM_LE_16()
+ } GCC_PACK;
+
+ struct StaticPlane {
+ int8 pictIndex;
+ int8 pieceIndex;
+ int8 drawOrder;
+ int16 destX;
+ int16 destY;
+ int8 transp;
+ } GCC_PACK;
+
+ struct StaticLayer {
+ int16 backResId;
+ int16 planeCount;
+ StaticPlane planes[1];
+ } GCC_PACK;
+
+ // Animations
+
+ struct AnimFramePiece {
+ byte pictIndex;
+ byte pieceIndex;
+ int8 destX;
+ int8 destY;
+ int8 notFinal;
+ } GCC_PACK;
+
+ struct AnimLayer {
+ int16 unknown0;
+ int16 posX;
+ int16 posY;
+ int16 animDeltaX;
+ int16 animDeltaY;
+ int8 transp;
+ int16 framesCount;
+ AnimFramePiece frames[1];
+ } GCC_PACK;
+#pragma END_PACK_STRUCTS
+
+ struct Static {
+ int16 layersCount;
+ StaticLayer **layers;
+ PieceDesc **pieces;
+ int8 *piecesFromExt;
+ char *dataPtr;
+ Static() : layersCount(0), layers(0), pieces(0),
+ piecesFromExt(0), dataPtr(0) {}
+ };
+
+ struct Animation {
+ int16 layersCount;
+ AnimLayer **layers;
+ PieceDesc **pieces;
+ int8 *piecesFromExt;
+ char *dataPtr;
+ Animation() : layersCount(0), layers(0), pieces(0),
+ piecesFromExt(0), dataPtr(0) {}
+ };
+
+ // Global variables
+
+ char _spriteRefs[20];
+ int16 _spriteResId[20];
+
+ char _staticPictToSprite[70];
+ int16 _staticPictCount[10];
+ Static _statics[10];
+ char _staticFromExt[10];
+ int16 _staticResId[10];
+
+ char _animPictToSprite[70];
+ int16 _animPictCount[10];
+ char _animFromExt[10];
+ Animation _animations[10];
+ int16 _animResId[10];
+
+ int16 _curStatic;
+ int16 _curStaticLayer;
+
+ int16 _toRedrawLeft;
+ int16 _toRedrawRight;
+ int16 _toRedrawTop;
+ int16 _toRedrawBottom;
+
+ int16 _animTop;
+ int16 _animLeft;
+
+ int16 *_pCaptureCounter;
+
+ // Functions
+
+ int16 loadStatic(char search);
+ void freeStatic(int16 index);
+ void renderStatic(int16 scenery, int16 layer);
+ void interRenderStatic(void);
+ void interLoadCurLayer(void);
+ void updateStatic(int16 orderFrom);
+ int16 loadAnim(char search);
+ void updateAnim(int16 layer, int16 frame, int16 animation, int16 flags,
+ int16 drawDeltaX, int16 drawDeltaY, char doDraw);
+ void freeAnim(int16 animation);
+ void interUpdateAnim(void);
+ void interStoreParams(void);
+
+ Scenery(GobEngine *vm);
+
+protected:
+ GobEngine *_vm;
+};
+
+} // End of namespace Gob
+
+#endif /* __SCENERY_H */