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author | Jamieson Christian | 2006-03-12 18:06:22 +0000 |
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committer | Jamieson Christian | 2006-03-12 18:06:22 +0000 |
commit | 4d5a3e4c45b19a96e55ff8a3c67ff7ab9734fd3b (patch) | |
tree | 23d4c7e78d45aaea3d95b2e59c83bf067904cc69 /engines/gob/scenery.h | |
parent | 20095d8e93085419385efbe82d6607201d1d38c6 (diff) | |
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IMuse SysEx processing now handled by client-specified callbacks. This removes all game-specific references from the Player class. Bloodshed Dev-C++ project file updated.
svn-id: r21241
Diffstat (limited to 'engines/gob/scenery.h')
0 files changed, 0 insertions, 0 deletions