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authorNorbert Lange2009-07-01 14:45:24 +0000
committerNorbert Lange2009-07-01 14:45:24 +0000
commitabef70f4e14f495b20097cb46411d1fafbafdd53 (patch)
tree27462f82f352b303ac059dd275466930c88b2de6 /engines/gob/script.h
parent3b94e2488df9a699a899727515ac69af6a0a1a6e (diff)
parentf9298ff40310149779b37ccdecc873afba7adf2f (diff)
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Merging in changes from trunk
svn-id: r41989
Diffstat (limited to 'engines/gob/script.h')
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef GOB_SCRIPT_H
+#define GOB_SCRIPT_H
+
+#include "common/str.h"
+#include "common/stack.h"
+
+#include "gob/totfile.h"
+
+namespace Gob {
+
+class GobEngine;
+class Expression;
+
+class Script {
+public:
+ Script(GobEngine *vm);
+ ~Script();
+
+ /** Read data and move the pointer accordingly. */
+ uint32 read(byte *data, int32 size);
+ /** Read data (from an optional offset) without moving the pointer. */
+ uint32 peek(byte *data, int32 size, int32 offset = 0) const;
+
+ // Stream properties
+ int32 pos() const;
+ int32 getSize() const;
+
+ // Stream seeking
+ bool seek(int32 offset, int whence = SEEK_SET);
+ bool skip(int32 offset);
+
+ // Reading data
+ byte readByte ();
+ char readChar ();
+ uint8 readUint8 ();
+ uint16 readUint16();
+ uint32 readUint32();
+ int8 readInt8 ();
+ int16 readInt16 ();
+ int32 readInt32 ();
+ char *readString(int32 length = -1);
+
+ // Peeking data
+ byte peekByte (int32 offset = 0);
+ char peekChar (int32 offset = 0);
+ uint8 peekUint8 (int32 offset = 0);
+ uint16 peekUint16(int32 offset = 0);
+ uint32 peekUint32(int32 offset = 0);
+ int8 peekInt8 (int32 offset = 0);
+ int16 peekInt16 (int32 offset = 0);
+ int32 peekInt32 (int32 offset = 0);
+ char *peekString(int32 offset = 0);
+
+ // Expression parsing functions
+ int16 readVarIndex(uint16 *size = 0, uint16 *type = 0);
+ int16 readValExpr(byte stopToken = 99);
+ int16 readExpr(byte stopToken, byte *type);
+ void skipExpr(char stopToken);
+
+ // Higher-level expression parsing functions
+ char evalExpr(int16 *pRes);
+ bool evalBoolResult();
+
+ // Accessing the result of expressions
+ int32 getResultInt() const;
+ char *getResultStr() const;
+
+ /** Returns the offset the specified pointer is within the script data. */
+ int32 getOffset(byte *ptr) const;
+ /** Returns the data pointer to the offset. */
+ byte *getData(int32 offset) const;
+
+ /** Returns the raw data pointer. */
+ byte *getData();
+
+ /** Load a script file. */
+ bool load(const Common::String &fileName);
+ /** Unload the script. */
+ void unload();
+ /** Was a script loaded? */
+ bool isLoaded() const;
+
+ /** Setting the 'finished' property. */
+ void setFinished(bool finished);
+ /** Querying the 'finished' property. */
+ bool isFinished() const;
+
+ // Call stack operations
+ /** Push the current script position onto the call stack. */
+ void push();
+ /** Pop a script position from the call stack (and return there). */
+ void pop(bool ret = true);
+ /** Push the current script position and branch to the specified offset. */
+ void call(uint32 offset);
+
+ // Fixed properties
+ uint8 getVersionMajor () const;
+ uint8 getVersionMinor () const;
+ uint32 getVariablesCount () const;
+ uint32 getTextsOffset () const;
+ uint32 getResourcesOffset() const;
+ uint16 getAnimDataSize () const;
+ uint8 getImFileNumber () const;
+ uint8 getExFileNumber () const;
+ uint8 getCommunHandling () const;
+
+ uint16 getFunctionOffset (uint8 function) const;
+
+ static uint32 getVariablesCount(const char *fileName, GobEngine *vm);
+
+private:
+ struct CallEntry {
+ byte *totPtr;
+ bool finished;
+ };
+
+ GobEngine *_vm;
+ Expression *_expression;
+
+ bool _finished;
+
+ Common::String _totFile;
+ byte *_totData;
+ byte *_totPtr;
+ uint32 _totSize;
+
+ int16 _lomHandle;
+
+ TOTFile::Properties _totProperties;
+
+ Common::Stack<CallEntry> _callStack;
+
+ /** Loading a TOT file. */
+ bool loadTOT(const Common::String &fileName);
+ /** Loading a LOM file. */
+ bool loadLOM(const Common::String &fileName);
+
+ /** Unloading a TOT file. */
+ void unloadTOT();
+};
+
+} // End of namespace Gob
+
+#endif // GOB_SCRIPT_H