diff options
author | Max Horn | 2006-02-11 22:45:04 +0000 |
---|---|---|
committer | Max Horn | 2006-02-11 22:45:04 +0000 |
commit | 26ee630756ebdd7c96bccede0881a8c8b98e8f2b (patch) | |
tree | 26e378d5cf990a2b81c2c96e9e683a7f333b62e8 /engines/gob/sound.cpp | |
parent | 2a9a0d4211b1ea5723f1409d91cb95de8984429e (diff) | |
download | scummvm-rg350-26ee630756ebdd7c96bccede0881a8c8b98e8f2b.tar.gz scummvm-rg350-26ee630756ebdd7c96bccede0881a8c8b98e8f2b.tar.bz2 scummvm-rg350-26ee630756ebdd7c96bccede0881a8c8b98e8f2b.zip |
Moved engines to the new engines/ directory
svn-id: r20582
Diffstat (limited to 'engines/gob/sound.cpp')
-rw-r--r-- | engines/gob/sound.cpp | 145 |
1 files changed, 145 insertions, 0 deletions
diff --git a/engines/gob/sound.cpp b/engines/gob/sound.cpp new file mode 100644 index 0000000000..51c36ef22a --- /dev/null +++ b/engines/gob/sound.cpp @@ -0,0 +1,145 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2004 Ivan Dubrov + * Copyright (C) 2004-2006 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "gob/gob.h" +#include "gob/global.h" +#include "gob/sound.h" + +namespace Gob { + +void Snd::SquareWaveStream::playNote(int freq, int32 ms, uint rate) { + _rate = rate; + _periodLength = _rate / (2 * freq); + _periodSamples = 0; + _sampleValue = 6000; + if (ms == -1) { + _remainingSamples = 1; + _beepForever = true; + } else { + _remainingSamples = (_rate * ms) / 1000; + _beepForever = false; + } +} + +int Snd::SquareWaveStream::readBuffer(int16 *buffer, const int numSamples) { + int samples = 0; + + while (samples < numSamples && _remainingSamples > 0) { + *buffer++ = _sampleValue; + if (_periodSamples++ > _periodLength) { + _periodSamples = 0; + _sampleValue = -_sampleValue; + } + samples++; + if (!_beepForever) + _remainingSamples--; + } + + return samples; +} + +Snd::Snd(GobEngine *vm) : _vm(vm) { + //CleanupFuncPtr cleanupFunc;// = &snd_cleanupFuncCallback(); + _cleanupFunc = 0; + for (int i = 0; i < ARRAYSIZE(_loopingSounds); i++) + _loopingSounds[i] = NULL; + _playingSound = 0; +} + +void Snd::loopSounds(void) { + for (int i = 0; i < ARRAYSIZE(_loopingSounds); i++) { + SoundDesc *snd = _loopingSounds[i]; + if (snd && !_vm->_mixer->isSoundHandleActive(snd->handle)) { + if (snd->repCount-- > 0) { + _vm->_mixer->playRaw(&snd->handle, snd->data, snd->size, snd->frequency, 0); + } else { + _loopingSounds[i] = NULL; + } + } + } +} + +void Snd::setBlasterPort(int16 port) {return;} + +void Snd::speakerOn(int16 frequency, int32 length) { + _speakerStream.playNote(frequency, length, _vm->_mixer->getOutputRate()); + if (!_vm->_mixer->isSoundHandleActive(_speakerHandle)) { + _vm->_mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_speakerHandle, &_speakerStream, -1, 255, 0, false); + } +} + +void Snd::speakerOff(void) { + _vm->_mixer->stopHandle(_speakerHandle); +} + +void Snd::playSample(Snd::SoundDesc *sndDesc, int16 repCount, int16 frequency) { + assert(frequency > 0); + + if (!_vm->_mixer->isSoundHandleActive(sndDesc->handle)) { + _vm->_mixer->playRaw(&sndDesc->handle, sndDesc->data, sndDesc->size, frequency, 0); + } + + sndDesc->repCount = repCount - 1; + sndDesc->frequency = frequency; + + if (repCount > 1) { + for (int i = 0; i < ARRAYSIZE(_loopingSounds); i++) { + if (!_loopingSounds[i]) { + _loopingSounds[i] = sndDesc; + return; + } + } + warning("Looping sounds list is full"); + } +} + +void Snd::writeAdlib(int16 port, int16 data) { + return; +} + +Snd::SoundDesc *Snd::loadSoundData(const char *path) { + Snd::SoundDesc *sndDesc; + + sndDesc = new Snd::SoundDesc; + sndDesc->size = _vm->_dataio->getDataSize(path); + sndDesc->data = _vm->_dataio->getData(path); + + return sndDesc; +} + +void Snd::freeSoundData(Snd::SoundDesc *sndDesc) { + _vm->_mixer->stopHandle(sndDesc->handle); + + for (int i = 0; i < ARRAYSIZE(_loopingSounds); i++) { + if (_loopingSounds[i] == sndDesc) + _loopingSounds[i] = NULL; + } + + delete[] sndDesc->data; + delete sndDesc; +} + +} // End of namespace Gob + + + |