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author | Sven Hesse | 2011-01-30 00:02:14 +0000 |
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committer | Sven Hesse | 2011-01-30 00:02:14 +0000 |
commit | 0793e5c0a3ac67f667773ec8ae489ad7531bdeb3 (patch) | |
tree | b247b8d5a721c9047f9c6cd5cf26340ec6b519ae /engines/gob/sound/sound.cpp | |
parent | d635c7b950448c312434a23f96a428a11d04bff3 (diff) | |
download | scummvm-rg350-0793e5c0a3ac67f667773ec8ae489ad7531bdeb3.tar.gz scummvm-rg350-0793e5c0a3ac67f667773ec8ae489ad7531bdeb3.tar.bz2 scummvm-rg350-0793e5c0a3ac67f667773ec8ae489ad7531bdeb3.zip |
GOB: Adibou has background atmosphere
svn-id: r55644
Diffstat (limited to 'engines/gob/sound/sound.cpp')
-rw-r--r-- | engines/gob/sound/sound.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/gob/sound/sound.cpp b/engines/gob/sound/sound.cpp index 219c6b84e8..5950388c28 100644 --- a/engines/gob/sound/sound.cpp +++ b/engines/gob/sound/sound.cpp @@ -61,7 +61,8 @@ Sound::Sound(GobEngine *vm) : _vm(vm) { _cdrom = new CDROM; if (_vm->getGameType() == kGameTypeWoodruff) _bgatmos = new BackgroundAtmosphere(*_vm->_mixer); - if (_vm->getGameType() == kGameTypeUrban) { + if ((_vm->getGameType() == kGameTypeUrban) || + (_vm->getGameType() == kGameTypeAdibou2)) { _bgatmos = new BackgroundAtmosphere(*_vm->_mixer); _bgatmos->setShadable(false); } |