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author | Sven Hesse | 2011-09-14 21:38:59 +0200 |
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committer | Sven Hesse | 2011-09-14 21:42:18 +0200 |
commit | 1998ab500ea390ab5cba56ee9773d1a9b4f0b1df (patch) | |
tree | 671dcf53e918720f0d0addd2fd3c6ad78ba39a7d /engines/gob/sound/sound.cpp | |
parent | c6bb05594122e58ab92fc04544e1fbebfe48580f (diff) | |
download | scummvm-rg350-1998ab500ea390ab5cba56ee9773d1a9b4f0b1df.tar.gz scummvm-rg350-1998ab500ea390ab5cba56ee9773d1a9b4f0b1df.tar.bz2 scummvm-rg350-1998ab500ea390ab5cba56ee9773d1a9b4f0b1df.zip |
GOB: Tell Geisha that we have no AdLib
The title music is then played from SND files instead of
MDY/TBR files (that we still don't yet support).
Diffstat (limited to 'engines/gob/sound/sound.cpp')
-rw-r--r-- | engines/gob/sound/sound.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/gob/sound/sound.cpp b/engines/gob/sound/sound.cpp index e064a312c2..bfe0394390 100644 --- a/engines/gob/sound/sound.cpp +++ b/engines/gob/sound/sound.cpp @@ -434,6 +434,8 @@ void Sound::blasterPlay(SoundDesc *sndDesc, int16 repCount, debugC(1, kDebugSound, "SoundBlaster: Playing sample (%d, %d, %d)", repCount, frequency, fadeLength); + blasterStopComposition(); + _blaster->playSample(*sndDesc, repCount, frequency, fadeLength); } |