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authorSven Hesse2012-07-08 22:15:40 +0200
committerSven Hesse2012-07-30 01:44:46 +0200
commit3189729c972b5da1356497e82e08a21c94c8fbec (patch)
tree5308295aa7825593f1c740b04beb2db8e8c2d43b /engines/gob/sound/sound.h
parent850472f21e73280c0bf35c76163419a7e280fea2 (diff)
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GOB: Don't leak in sampleLoad() when loading fails
Diffstat (limited to 'engines/gob/sound/sound.h')
-rw-r--r--engines/gob/sound/sound.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/gob/sound/sound.h b/engines/gob/sound/sound.h
index 7beffb5dc7..bbc182d172 100644
--- a/engines/gob/sound/sound.h
+++ b/engines/gob/sound/sound.h
@@ -51,7 +51,7 @@ public:
const SoundDesc *sampleGetBySlot(int slot) const;
int sampleGetNextFreeSlot() const;
- bool sampleLoad(SoundDesc *sndDesc, SoundType type, const char *fileName, bool tryExist = true);
+ bool sampleLoad(SoundDesc *sndDesc, SoundType type, const char *fileName);
void sampleFree(SoundDesc *sndDesc, bool noteAdLib = false, int index = -1);