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authorSven Hesse2008-12-14 03:44:39 +0000
committerSven Hesse2008-12-14 03:44:39 +0000
commit68dcb1ffee87ce04dceb879f5eb3916fb99a1abe (patch)
treea08a68cb94008cb56e504a3acf5a1fd143e2b643 /engines/gob/sound/sound.h
parentbbe6ff006e79473a0beeac5a4d88f901c68102fb (diff)
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Background "music" for Urban Runner, though only 8bit for now
svn-id: r35352
Diffstat (limited to 'engines/gob/sound/sound.h')
-rw-r--r--engines/gob/sound/sound.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/gob/sound/sound.h b/engines/gob/sound/sound.h
index 641df6eb51..6fde4660aa 100644
--- a/engines/gob/sound/sound.h
+++ b/engines/gob/sound/sound.h
@@ -50,7 +50,7 @@ public:
const SoundDesc *sampleGetBySlot(int slot) const;
int sampleGetNextFreeSlot() const;
- bool sampleLoad(SoundDesc *sndDesc, const char *fileName, bool tryExist = true);
+ bool sampleLoad(SoundDesc *sndDesc, SoundType type, const char *fileName, bool tryExist = true);
void sampleFree(SoundDesc *sndDesc, bool noteAdlib = false, int index = -1);
@@ -121,8 +121,8 @@ public:
// Background Atmosphere
- void bgPlay(const char *file);
- void bgPlay(const char *base, int count);
+ void bgPlay(const char *file, SoundType type);
+ void bgPlay(const char *base, const char *ext, SoundType type, int count);
void bgStop();
void bgSetPlayMode(BackgroundAtmosphere::PlayMode mode);