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author | Christopher Page | 2008-07-14 00:10:09 +0000 |
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committer | Christopher Page | 2008-07-14 00:10:09 +0000 |
commit | d2e8d4831e33f9e1c63d53c9dd615a15f67ab995 (patch) | |
tree | 308cc8bb9ab0bc80d006c84b8ff84267355cedcb /engines/gob/sound | |
parent | 3ac3e84ecffa967f02eeb497e260a0de08e3d2e7 (diff) | |
parent | ef95c6ff70c1b428ab1d086a9b0b551fc82c8451 (diff) | |
download | scummvm-rg350-d2e8d4831e33f9e1c63d53c9dd615a15f67ab995.tar.gz scummvm-rg350-d2e8d4831e33f9e1c63d53c9dd615a15f67ab995.tar.bz2 scummvm-rg350-d2e8d4831e33f9e1c63d53c9dd615a15f67ab995.zip |
Merged revisions 32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,32785-32786,32789-32791,32798-32799,32801-32807,32809-32812,32816-32817,32819-32821,32823-32830,32832-32836,32838-32844,32846-32850,32852-32854,32858-32859,32865-32868,32873-32874,32879,32883,32895,32899,32902-32904,32910-32912,32923-32924,32930-32931,32938,32940,32948-32949,32951,32960-32964,32966-32970,32972-32974,32976,32978,32983,32986-32990,32992,32994,33002-33004,33006-33007,33009-33010,33014,33017,33021-33023,33030,33033 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33051
Diffstat (limited to 'engines/gob/sound')
-rw-r--r-- | engines/gob/sound/sound.h | 2 | ||||
-rw-r--r-- | engines/gob/sound/soundmixer.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/engines/gob/sound/sound.h b/engines/gob/sound/sound.h index b59510e4bb..07b5a737db 100644 --- a/engines/gob/sound/sound.h +++ b/engines/gob/sound/sound.h @@ -144,4 +144,4 @@ private: } // End of namespace Gob -#endif // GOB_SOUND_H +#endif // GOB_SOUND_SOUND_H diff --git a/engines/gob/sound/soundmixer.h b/engines/gob/sound/soundmixer.h index 5789885a99..3e8e6b5c1b 100644 --- a/engines/gob/sound/soundmixer.h +++ b/engines/gob/sound/soundmixer.h @@ -37,7 +37,7 @@ namespace Gob { class SoundMixer : public Audio::AudioStream { public: - SoundMixer(Audio::Mixer &mixer, Audio::Mixer::SoundType type = Audio::Mixer::kPlainSoundType); + SoundMixer(Audio::Mixer &mixer, Audio::Mixer::SoundType type); ~SoundMixer(); virtual void play(SoundDesc &sndDesc, int16 repCount, |