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| author | Willem Jan Palenstijn | 2015-07-22 22:37:40 +0200 | 
|---|---|---|
| committer | Willem Jan Palenstijn | 2015-07-22 22:43:42 +0200 | 
| commit | 6ec9c81b575f13b2c4b30aeac592ebf2557b5890 (patch) | |
| tree | 503d50902bad2d800165593039d08d5ccf0c98ab /engines/gob/surface.cpp | |
| parent | 5ec05f6b647c5ea41418be7ed19ad381f97cabd8 (diff) | |
| parent | 4e5c8d35f7e133e2e72a846fdbd54900c91eeb73 (diff) | |
| download | scummvm-rg350-6ec9c81b575f13b2c4b30aeac592ebf2557b5890.tar.gz scummvm-rg350-6ec9c81b575f13b2c4b30aeac592ebf2557b5890.tar.bz2 scummvm-rg350-6ec9c81b575f13b2c4b30aeac592ebf2557b5890.zip | |
Merge branch 'master' into mm
Conflicts:
	engines/access/access.cpp
	engines/access/asurface.h
	engines/access/bubble_box.cpp
	engines/access/bubble_box.h
	engines/access/martian/martian_game.cpp
	engines/access/player.cpp
	engines/access/player.h
	engines/access/resources.cpp
	engines/access/screen.cpp
	engines/access/screen.h
	engines/access/sound.cpp
	engines/access/sound.h
Diffstat (limited to 'engines/gob/surface.cpp')
| -rw-r--r-- | engines/gob/surface.cpp | 7 | 
1 files changed, 6 insertions, 1 deletions
| diff --git a/engines/gob/surface.cpp b/engines/gob/surface.cpp index 42ac2b0d74..ed83e8255c 100644 --- a/engines/gob/surface.cpp +++ b/engines/gob/surface.cpp @@ -470,7 +470,7 @@ void Surface::blitScaled(const Surface &from, Common::Rational scale, int32 tran  	blitScaled(from, 0, 0, from._width - 1, from._height - 1, 0, 0, scale, transp);  } -void Surface::fillRect(uint16 left, uint16 top, uint16 right, uint16 bottom, uint32 color) { +void Surface::fillRect(int16 left, int16 top, int16 right, int16 bottom, uint32 color) {  	// Just in case those are swapped  	if (left > right)  		SWAP(left, right); @@ -481,6 +481,11 @@ void Surface::fillRect(uint16 left, uint16 top, uint16 right, uint16 bottom, uin  		// Nothing to do  		return; +	left   = CLIP<int32>(left  , 0, _width  - 1); +	top    = CLIP<int32>(top   , 0, _height - 1); +	right  = CLIP<int32>(right , 0, _width  - 1); +	bottom = CLIP<int32>(bottom, 0, _height - 1); +  	// Area to actually fill  	uint16 width  = CLIP<int32>(right  - left + 1, 0, _width  - left);  	uint16 height = CLIP<int32>(bottom - top  + 1, 0, _height - top); | 
