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authorSven Hesse2011-01-16 22:29:49 +0000
committerSven Hesse2011-01-16 22:29:49 +0000
commite6d04b8ad61200716e376533bb075f8891739c20 (patch)
tree686fc4cf0b7b94d211201b928d89ab9fdbe58fd7 /engines/gob/surface.h
parent58228919fcf0cb669684a69d42fffedf20a0a074 (diff)
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GOB: Adding a proper shade method
svn-id: r55273
Diffstat (limited to 'engines/gob/surface.h')
-rw-r--r--engines/gob/surface.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/gob/surface.h b/engines/gob/surface.h
index b22bfb9222..89e91975a2 100644
--- a/engines/gob/surface.h
+++ b/engines/gob/surface.h
@@ -108,6 +108,9 @@ public:
void fill(uint32 color);
void clear();
+ void shadeRect(uint16 left, uint16 top, uint16 right, uint16 bottom,
+ uint32 color, uint8 strength);
+
void putPixel(uint16 x, uint16 y, uint32 color);
void drawLine(uint16 x0, uint16 y0, uint16 x1, uint16 y1, uint32 color);
void drawCircle(uint16 x0, uint16 y0, uint16 radius, uint32 color, int16 pattern = 0);