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author | Sven Hesse | 2007-02-01 10:42:27 +0000 |
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committer | Sven Hesse | 2007-02-01 10:42:27 +0000 |
commit | d2b8787dd5621f57fa4daab93157f4bb59608238 (patch) | |
tree | 8386951bd9f46ade712211f7f557f98a3bc2072c /engines/gob/video.h | |
parent | edb61e5b0146cbd896f3137a6b859f3fa3589bef (diff) | |
download | scummvm-rg350-d2b8787dd5621f57fa4daab93157f4bb59608238.tar.gz scummvm-rg350-d2b8787dd5621f57fa4daab93157f4bb59608238.tar.bz2 scummvm-rg350-d2b8787dd5621f57fa4daab93157f4bb59608238.zip |
- Fixed the palette animations
- Changed waitRetrace() to take some time, because the scrolling speed is tuned to the retrace delays
svn-id: r25319
Diffstat (limited to 'engines/gob/video.h')
-rw-r--r-- | engines/gob/video.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/gob/video.h b/engines/gob/video.h index af41934d62..3f6b5152e8 100644 --- a/engines/gob/video.h +++ b/engines/gob/video.h @@ -120,7 +120,7 @@ public: virtual void drawLetter(int16 item, int16 x, int16 y, FontDesc * fontDesc, int16 color1, int16 color2, int16 transp, SurfaceDesc * dest) = 0; virtual SurfaceDesc *initSurfDesc(int16 vidMode, int16 width, int16 height, int16 flags) = 0; - virtual void waitRetrace(int16) = 0; + virtual void waitRetrace(int16, bool mouse = true) = 0; virtual char spriteUncompressor(byte *sprBuf, int16 srcWidth, int16 srcHeight, int16 x, int16 y, int16 transp, SurfaceDesc * destDesc) = 0; @@ -136,7 +136,7 @@ public: virtual void drawLetter(int16 item, int16 x, int16 y, FontDesc * fontDesc, int16 color1, int16 color2, int16 transp, SurfaceDesc * dest); virtual SurfaceDesc *initSurfDesc(int16 vidMode, int16 width, int16 height, int16 flags); - virtual void waitRetrace(int16); + virtual void waitRetrace(int16, bool mouse = true); virtual char spriteUncompressor(byte *sprBuf, int16 srcWidth, int16 srcHeight, int16 x, int16 y, int16 transp, SurfaceDesc * destDesc); @@ -149,7 +149,7 @@ public: virtual void drawLetter(int16 item, int16 x, int16 y, FontDesc * fontDesc, int16 color1, int16 color2, int16 transp, SurfaceDesc * dest); virtual SurfaceDesc *initSurfDesc(int16 vidMode, int16 width, int16 height, int16 flags); - virtual void waitRetrace(int16); + virtual void waitRetrace(int16, bool mouse = true); virtual char spriteUncompressor(byte *sprBuf, int16 srcWidth, int16 srcHeight, int16 x, int16 y, int16 transp, SurfaceDesc * destDesc); |