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author | Max Horn | 2009-12-09 18:15:04 +0000 |
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committer | Max Horn | 2009-12-09 18:15:04 +0000 |
commit | 0a1d16ef6b8b0671d97642abb050e353485cd051 (patch) | |
tree | 6ff12ba54be2ce6e17f1fee102f220a5c0ce42d3 /engines/gob | |
parent | c8873d8492ef8ae288e870b37c1c85f3b291d62c (diff) | |
download | scummvm-rg350-0a1d16ef6b8b0671d97642abb050e353485cd051.tar.gz scummvm-rg350-0a1d16ef6b8b0671d97642abb050e353485cd051.tar.bz2 scummvm-rg350-0a1d16ef6b8b0671d97642abb050e353485cd051.zip |
Change GOB engine so that not all its files depend on gui/dialog.h (and thus tons of other headers in gui/ and graphics/)
svn-id: r46317
Diffstat (limited to 'engines/gob')
-rw-r--r-- | engines/gob/gob.cpp | 13 | ||||
-rw-r--r-- | engines/gob/gob.h | 14 |
2 files changed, 13 insertions, 14 deletions
diff --git a/engines/gob/gob.cpp b/engines/gob/gob.cpp index e6266294af..600d7f8bf8 100644 --- a/engines/gob/gob.cpp +++ b/engines/gob/gob.cpp @@ -33,6 +33,7 @@ #include "sound/mididrv.h" #include "gui/GuiManager.h" +#include "gui/dialog.h" #include "gui/widget.h" #include "gob/gob.h" @@ -71,6 +72,18 @@ const Common::Language GobEngine::_gobToScummVMLang[] = { }; +class PauseDialog : public GUI::Dialog { +public: + PauseDialog(); + + virtual void reflowLayout(); + virtual void handleKeyDown(Common::KeyState state); + +private: + Common::String _message; + GUI::StaticTextWidget *_text; +}; + PauseDialog::PauseDialog() : GUI::Dialog("PauseDialog") { _backgroundType = GUI::ThemeEngine::kDialogBackgroundSpecial; diff --git a/engines/gob/gob.h b/engines/gob/gob.h index ea6c6a02c0..9f9a0a054d 100644 --- a/engines/gob/gob.h +++ b/engines/gob/gob.h @@ -29,8 +29,6 @@ #include "common/system.h" #include "common/savefile.h" -#include "gui/dialog.h" - #include "engines/engine.h" namespace GUI { @@ -147,18 +145,6 @@ enum { struct GOBGameDescription; -class PauseDialog : public GUI::Dialog { -public: - PauseDialog(); - - virtual void reflowLayout(); - virtual void handleKeyDown(Common::KeyState state); - -private: - Common::String _message; - GUI::StaticTextWidget *_text; -}; - class GobEngine : public Engine { private: GameType _gameType; |