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author | Torbjörn Andersson | 2010-10-12 04:19:58 +0000 |
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committer | Torbjörn Andersson | 2010-10-12 04:19:58 +0000 |
commit | 54b2a8c98df204dfe64a27fc830936ec62e3f9ed (patch) | |
tree | 731b870d395e797886b9d184ff709782632cc1bd /engines/gob | |
parent | 8388e0dfea4ae0d80e51368acd12685c740c5bb5 (diff) | |
download | scummvm-rg350-54b2a8c98df204dfe64a27fc830936ec62e3f9ed.tar.gz scummvm-rg350-54b2a8c98df204dfe64a27fc830936ec62e3f9ed.tar.bz2 scummvm-rg350-54b2a8c98df204dfe64a27fc830936ec62e3f9ed.zip |
JANITORIAL: Cleanup (mostly whitespace)
svn-id: r53161
Diffstat (limited to 'engines/gob')
-rw-r--r-- | engines/gob/hotspots.cpp | 6 | ||||
-rw-r--r-- | engines/gob/scenery.cpp | 2 |
2 files changed, 4 insertions, 4 deletions
diff --git a/engines/gob/hotspots.cpp b/engines/gob/hotspots.cpp index 9525d420c6..dad141a254 100644 --- a/engines/gob/hotspots.cpp +++ b/engines/gob/hotspots.cpp @@ -1516,7 +1516,7 @@ void Hotspots::evaluate() { int16 duration = _vm->_game->_script->peekByte(1); byte leaveWindowIndex = 0; - if ( _vm->getGameType() == kGameTypeFascination ) + if (_vm->getGameType() == kGameTypeFascination) leaveWindowIndex = _vm->_game->_script->peekByte(2); byte hotspotIndex1 = _vm->_game->_script->peekByte(3); @@ -1642,7 +1642,7 @@ int16 Hotspots::findCursor(uint16 x, uint16 y) const { int16 deltax = 0; int16 deltay = 0; - if ( _vm->getGameType() == kGameTypeFascination ) + if (_vm->getGameType() == kGameTypeFascination) cursor = curWindow(deltax, deltay); if (cursor == 0) { @@ -2106,7 +2106,7 @@ void Hotspots::fillRect(uint16 x, uint16 y, uint16 width, uint16 height, uint16 _vm->_draw->_spriteBottom = height; _vm->_draw->_backColor = color; - _vm->_draw->spriteOperation(DRAW_FILLRECT | 0x10 ); + _vm->_draw->spriteOperation(DRAW_FILLRECT | 0x10); } void Hotspots::printText(uint16 x, uint16 y, const char *str, uint16 fontIndex, uint16 color) const { diff --git a/engines/gob/scenery.cpp b/engines/gob/scenery.cpp index 8b8b55eff8..ec33137739 100644 --- a/engines/gob/scenery.cpp +++ b/engines/gob/scenery.cpp @@ -65,7 +65,7 @@ Scenery::Scenery(GobEngine *vm) : _vm(vm) { _pCaptureCounter = 0; - for (int i = 0; i < 70; i++ ) { + for (int i = 0; i < 70; i++) { _staticPictToSprite[i] = 0; _animPictToSprite[i] = 0; } |