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author | Sven Hesse | 2008-07-23 02:41:02 +0000 |
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committer | Sven Hesse | 2008-07-23 02:41:02 +0000 |
commit | 5544e180a33a820ca89eae6ac3f7c1ac974c8fc6 (patch) | |
tree | 360d9b01467ec92daf52ce3599e19feac9c236af /engines/gob | |
parent | a5ebc88dbc9d02ddbf96f49f43e448cd4de9caaf (diff) | |
download | scummvm-rg350-5544e180a33a820ca89eae6ac3f7c1ac974c8fc6.tar.gz scummvm-rg350-5544e180a33a820ca89eae6ac3f7c1ac974c8fc6.tar.bz2 scummvm-rg350-5544e180a33a820ca89eae6ac3f7c1ac974c8fc6.zip |
More savegame-endianness fixes :/
svn-id: r33222
Diffstat (limited to 'engines/gob')
-rw-r--r-- | engines/gob/gob.cpp | 9 | ||||
-rw-r--r-- | engines/gob/gob.h | 6 | ||||
-rw-r--r-- | engines/gob/inter.cpp | 4 | ||||
-rw-r--r-- | engines/gob/saveload.cpp | 49 | ||||
-rw-r--r-- | engines/gob/saveload.h | 29 | ||||
-rw-r--r-- | engines/gob/saveload_v2.cpp | 20 | ||||
-rw-r--r-- | engines/gob/saveload_v3.cpp | 34 | ||||
-rw-r--r-- | engines/gob/saveload_v4.cpp | 24 |
8 files changed, 112 insertions, 63 deletions
diff --git a/engines/gob/gob.cpp b/engines/gob/gob.cpp index a3fe0ebbe2..34443251d8 100644 --- a/engines/gob/gob.cpp +++ b/engines/gob/gob.cpp @@ -147,6 +147,15 @@ void GobEngine::validateVideoMode(int16 videoMode) { error("Video mode 0x%X is not supported!", videoMode); } +Endianness GobEngine::getEndianness() const { + if ((_vm->getPlatform() == Common::kPlatformAmiga) || + (_vm->getPlatform() == Common::kPlatformMacintosh) || + (_vm->getPlatform() == Common::kPlatformAtariST)) + return kEndiannessBE; + + return kEndiannessLE; +} + Common::Platform GobEngine::getPlatform() const { return _platform; } diff --git a/engines/gob/gob.h b/engines/gob/gob.h index ae2b53bc31..041658baea 100644 --- a/engines/gob/gob.h +++ b/engines/gob/gob.h @@ -79,6 +79,11 @@ class SaveLoad; #define VAR(var) READ_VAR_UINT32(var) +enum Endianness { + kEndiannessLE, + kEndiannessBE +}; + enum GameType { kGameTypeNone = 0, kGameTypeGob1, @@ -230,6 +235,7 @@ public: void validateLanguage(); void validateVideoMode(int16 videoMode); + Endianness getEndianness() const; Common::Platform getPlatform() const; GameType getGameType() const; bool isCD() const; diff --git a/engines/gob/inter.cpp b/engines/gob/inter.cpp index df9c1353a0..02e7f99cbd 100644 --- a/engines/gob/inter.cpp +++ b/engines/gob/inter.cpp @@ -296,9 +296,7 @@ void Inter::callSub(int16 retFlag) { } void Inter::allocateVars(uint32 count) { - if ((_vm->getPlatform() == Common::kPlatformAmiga) || - (_vm->getPlatform() == Common::kPlatformMacintosh) || - (_vm->getPlatform() == Common::kPlatformAtariST)) + if (_vm->getEndianness() == kEndiannessBE) _variables = new VariablesBE(count * 4); else _variables = new VariablesLE(count * 4); diff --git a/engines/gob/saveload.cpp b/engines/gob/saveload.cpp index 2788716858..fa9f8ea7a9 100644 --- a/engines/gob/saveload.cpp +++ b/engines/gob/saveload.cpp @@ -153,7 +153,7 @@ bool TempSprite::fromBuffer(const byte *buffer, int32 size, bool palette) { } -PlainSave::PlainSave() { +PlainSave::PlainSave(Endianness endianness) : _endianness(endianness) { } PlainSave::~PlainSave() { @@ -230,7 +230,8 @@ bool PlainSave::save(int16 dataVar, int32 size, int32 offset, const char *name, } bool retVal; - retVal = SaveLoad::saveDataEndian(*out, dataVar, size, variables, variableSizes); + retVal = SaveLoad::saveDataEndian(*out, dataVar, size, + variables, variableSizes, _endianness); out->finalize(); if (out->ioFailed()) { @@ -258,13 +259,14 @@ bool PlainSave::load(int16 dataVar, int32 size, int32 offset, const char *name, return false; } - bool retVal = SaveLoad::loadDataEndian(*in, dataVar, size, variables, variableSizes); + bool retVal = SaveLoad::loadDataEndian(*in, dataVar, size, + variables, variableSizes, _endianness); delete in; return retVal; } -StagedSave::StagedSave() { +StagedSave::StagedSave(Endianness endianness) : _endianness(endianness) { _mode = kModeNone; _name = 0; _loaded = false; @@ -487,7 +489,7 @@ bool StagedSave::write() const { } else result = SaveLoad::saveDataEndian(*out, 0, _stages[i].size, - _stages[i].bufVar, _stages[i].bufVarSizes); + _stages[i].bufVar, _stages[i].bufVarSizes, _endianness); } if (result) { @@ -533,7 +535,7 @@ bool StagedSave::read() { _stages[i].bufVarSizes = new byte[_stages[i].size]; result = SaveLoad::loadDataEndian(*in, 0, _stages[i].size, - _stages[i].bufVar, _stages[i].bufVarSizes); + _stages[i].bufVar, _stages[i].bufVarSizes, _endianness); } } @@ -734,12 +736,14 @@ void SaveLoad::buildIndex(byte *buffer, char *name, int n, int32 size, int32 off } } -bool SaveLoad::fromEndian(byte *buf, const byte *sizes, uint32 count) { +bool SaveLoad::fromEndian(byte *buf, const byte *sizes, uint32 count, Endianness endianness) { + bool LE = (endianness == kEndiannessLE); + while (count-- > 0) { if (*sizes == 3) - *((uint32 *) buf) = READ_LE_UINT32(buf); + *((uint32 *) buf) = LE ? READ_LE_UINT32(buf) : READ_BE_UINT32(buf); else if (*sizes == 1) - *((uint16 *) buf) = READ_LE_UINT16(buf); + *((uint16 *) buf) = LE ? READ_LE_UINT16(buf) : READ_BE_UINT16(buf); else if (*sizes != 0) { warning("SaveLoad::fromEndian(): Corrupted variables sizes"); return false; @@ -753,12 +757,19 @@ bool SaveLoad::fromEndian(byte *buf, const byte *sizes, uint32 count) { return true; } -bool SaveLoad::toEndian(byte *buf, const byte *sizes, uint32 count) { +bool SaveLoad::toEndian(byte *buf, const byte *sizes, uint32 count, Endianness endianness) { while (count-- > 0) { - if (*sizes == 3) - WRITE_LE_UINT32(buf, *((uint32 *) buf)); - else if (*sizes == 1) - WRITE_LE_UINT16(buf, *((uint16 *) buf)); + if (*sizes == 3) { + if (endianness == kEndiannessLE) + WRITE_LE_UINT32(buf, *((uint32 *) buf)); + else + WRITE_BE_UINT32(buf, *((uint32 *) buf)); + } else if (*sizes == 1) { + if (endianness == kEndiannessLE) + WRITE_LE_UINT16(buf, *((uint16 *) buf)); + else + WRITE_BE_UINT16(buf, *((uint16 *) buf)); + } else if (*sizes != 0) { warning("SaveLoad::toEndian(): Corrupted variables sizes"); return false; @@ -811,7 +822,8 @@ uint32 SaveLoad::write(Common::WriteStream &out, } bool SaveLoad::loadDataEndian(Common::ReadStream &in, - int16 dataVar, uint32 size, byte *variables, byte *variableSizes) { + int16 dataVar, uint32 size, + byte *variables, byte *variableSizes, Endianness endianness) { bool retVal = false; @@ -821,7 +833,7 @@ bool SaveLoad::loadDataEndian(Common::ReadStream &in, assert(varBuf && sizeBuf); if (read(in, varBuf, sizeBuf, size) == size) { - if (fromEndian(varBuf, sizeBuf, size)) { + if (fromEndian(varBuf, sizeBuf, size, endianness)) { memcpy(variables + dataVar, varBuf, size); memcpy(variableSizes + dataVar, sizeBuf, size); retVal = true; @@ -835,7 +847,8 @@ bool SaveLoad::loadDataEndian(Common::ReadStream &in, } bool SaveLoad::saveDataEndian(Common::WriteStream &out, - int16 dataVar, uint32 size, const byte *variables, const byte *variableSizes) { + int16 dataVar, uint32 size, + const byte *variables, const byte *variableSizes, Endianness endianness) { bool retVal = false; @@ -847,7 +860,7 @@ bool SaveLoad::saveDataEndian(Common::WriteStream &out, memcpy(varBuf, variables + dataVar, size); memcpy(sizeBuf, variableSizes + dataVar, size); - if (toEndian(varBuf, sizeBuf, size)) + if (toEndian(varBuf, sizeBuf, size, endianness)) if (write(out, varBuf, sizeBuf, size) == size) retVal = true; diff --git a/engines/gob/saveload.h b/engines/gob/saveload.h index 29f7ee2594..52c3a9b260 100644 --- a/engines/gob/saveload.h +++ b/engines/gob/saveload.h @@ -65,7 +65,7 @@ private: class PlainSave { public: - PlainSave(); + PlainSave(Endianness endianness); ~PlainSave(); bool save(int16 dataVar, int32 size, int32 offset, const char *name, @@ -77,11 +77,14 @@ public: const byte *variables, const byte *variableSizes) const; bool load(int16 dataVar, int32 size, int32 offset, const char *name, byte *variables, byte *variableSizes) const; + +private: + Endianness _endianness; }; class StagedSave { public: - StagedSave(); + StagedSave(Endianness endianness); ~StagedSave(); void addStage(int32 size, bool endianed = true); @@ -114,6 +117,8 @@ private: kModeLoad }; + Endianness _endianness; + Common::Array<Stage> _stages; enum Mode _mode; char *_name; @@ -178,17 +183,19 @@ public: static const char *stripPath(const char *fileName); - static bool fromEndian(byte *buf, const byte *sizes, uint32 count); - static bool toEndian(byte *buf, const byte *sizes, uint32 count); + static bool fromEndian(byte *buf, const byte *sizes, uint32 count, Endianness endianness); + static bool toEndian(byte *buf, const byte *sizes, uint32 count, Endianness endianness); static uint32 read(Common::ReadStream &in, byte *buf, byte *sizes, uint32 count); static uint32 write(Common::WriteStream &out, const byte *buf, const byte *sizes, uint32 count); static bool loadDataEndian(Common::ReadStream &in, - int16 dataVar, uint32 size, byte *variables, byte *variableSizes); + int16 dataVar, uint32 size, + byte *variables, byte *variableSizes, Endianness endianness); static bool saveDataEndian(Common::WriteStream &out, - int16 dataVar, uint32 size, const byte *variables, const byte *variableSizes); + int16 dataVar, uint32 size, + const byte *variables, const byte *variableSizes, Endianness endianness); protected: GobEngine *_vm; @@ -228,8 +235,8 @@ protected: int32 _varSize; TempSprite _tmpSprite; - PlainSave _notes; - StagedSave _save; + PlainSave *_notes; + StagedSave *_save; byte _indexBuffer[600]; bool _hasIndex; @@ -306,8 +313,8 @@ protected: TempSprite _screenshot; TempSprite _tmpSprite; - PlainSave _notes; - StagedSave _save; + PlainSave *_notes; + StagedSave *_save; byte _propBuffer[1000]; byte _indexBuffer[1200]; @@ -370,7 +377,7 @@ protected: int32 _varSize; - StagedSave _save; + StagedSave *_save; byte _propBuffer[1000]; byte _indexBuffer[1200]; diff --git a/engines/gob/saveload_v2.cpp b/engines/gob/saveload_v2.cpp index a92fe8cf01..fc11950368 100644 --- a/engines/gob/saveload_v2.cpp +++ b/engines/gob/saveload_v2.cpp @@ -45,6 +45,9 @@ SaveLoad_v2::SaveFile SaveLoad_v2::_saveFiles[] = { SaveLoad_v2::SaveLoad_v2(GobEngine *vm, const char *targetName) : SaveLoad(vm, targetName) { + _notes = new PlainSave(_vm->getEndianness()); + _save = new StagedSave(_vm->getEndianness()); + _saveFiles[0].destName = new char[strlen(targetName) + 5]; _saveFiles[1].destName = _saveFiles[0].destName; _saveFiles[2].destName = 0; @@ -58,6 +61,9 @@ SaveLoad_v2::SaveLoad_v2(GobEngine *vm, const char *targetName) : } SaveLoad_v2::~SaveLoad_v2() { + delete _notes; + delete _save; + delete[] _saveFiles[0].destName; delete[] _saveFiles[3].destName; } @@ -227,7 +233,7 @@ bool SaveLoad_v2::loadGame(SaveFile &saveFile, return false; } - if (!_save.load(dataVar, size, 40, saveFile.destName, _vm->_inter->_variables)) + if (!_save->load(dataVar, size, 40, saveFile.destName, _vm->_inter->_variables)) return false; } @@ -268,7 +274,7 @@ bool SaveLoad_v2::loadNotes(SaveFile &saveFile, debugC(2, kDebugSaveLoad, "Loading the notes"); - return _notes.load(dataVar, size, offset, saveFile.destName, _vm->_inter->_variables); + return _notes->load(dataVar, size, offset, saveFile.destName, _vm->_inter->_variables); } bool SaveLoad_v2::saveGame(SaveFile &saveFile, @@ -313,10 +319,10 @@ bool SaveLoad_v2::saveGame(SaveFile &saveFile, byte sizes[40]; memset(sizes, 0, 40); - if(!_save.save(0, 40, 0, saveFile.destName, _indexBuffer + (slot * 40), sizes)) + if(!_save->save(0, 40, 0, saveFile.destName, _indexBuffer + (slot * 40), sizes)) return false; - if (!_save.save(dataVar, size, 40, saveFile.destName, _vm->_inter->_variables)) + if (!_save->save(dataVar, size, 40, saveFile.destName, _vm->_inter->_variables)) return false; } @@ -350,7 +356,7 @@ bool SaveLoad_v2::saveNotes(SaveFile &saveFile, debugC(2, kDebugSaveLoad, "Saving the notes"); - return _notes.save(dataVar, size, offset, saveFile.destName, _vm->_inter->_variables); + return _notes->save(dataVar, size, offset, saveFile.destName, _vm->_inter->_variables); return false; } @@ -360,8 +366,8 @@ void SaveLoad_v2::assertInited() { _varSize = READ_LE_UINT32(_vm->_game->_totFileData + 0x2C) * 4; - _save.addStage(40); - _save.addStage(_varSize); + _save->addStage(40); + _save->addStage(_varSize); } } // End of namespace Gob diff --git a/engines/gob/saveload_v3.cpp b/engines/gob/saveload_v3.cpp index 67879db3d1..dab5fd9385 100644 --- a/engines/gob/saveload_v3.cpp +++ b/engines/gob/saveload_v3.cpp @@ -48,6 +48,9 @@ SaveLoad_v3::SaveLoad_v3(GobEngine *vm, const char *targetName, uint32 screenshotSize, int32 indexOffset, int32 screenshotOffset) : SaveLoad(vm, targetName) { + _notes = new PlainSave(_vm->getEndianness()); + _save = new StagedSave(_vm->getEndianness()); + _screenshotSize = screenshotSize; _indexOffset = indexOffset; _screenshotOffset = screenshotOffset; @@ -71,6 +74,9 @@ SaveLoad_v3::SaveLoad_v3(GobEngine *vm, const char *targetName, } SaveLoad_v3::~SaveLoad_v3() { + delete _notes; + delete _save; + delete[] _saveFiles[0].destName; delete[] _saveFiles[3].destName; } @@ -243,7 +249,7 @@ int32 SaveLoad_v3::getSizeNotes(SaveFile &saveFile) { int32 SaveLoad_v3::getSizeScreenshot(SaveFile &saveFile) { if (!_useScreenshots) { _useScreenshots = true; - _save.addStage(_screenshotSize, false); + _save->addStage(_screenshotSize, false); } Common::SaveFileManager *saveMan = g_system->getSavefileManager(); @@ -312,7 +318,7 @@ bool SaveLoad_v3::loadGame(SaveFile &saveFile, return false; } - if (!_save.load(dataVar, size, 540, saveFile.destName, _vm->_inter->_variables)) + if (!_save->load(dataVar, size, 540, saveFile.destName, _vm->_inter->_variables)) return false; } @@ -353,7 +359,7 @@ bool SaveLoad_v3::loadNotes(SaveFile &saveFile, debugC(2, kDebugSaveLoad, "Loading the notes"); - return _notes.load(dataVar, size, offset, saveFile.destName, _vm->_inter->_variables); + return _notes->load(dataVar, size, offset, saveFile.destName, _vm->_inter->_variables); } bool SaveLoad_v3::loadScreenshot(SaveFile &saveFile, @@ -363,7 +369,7 @@ bool SaveLoad_v3::loadScreenshot(SaveFile &saveFile, if (!_useScreenshots) { _useScreenshots = true; - _save.addStage(_screenshotSize, false); + _save->addStage(_screenshotSize, false); } if (offset == _indexOffset) { @@ -395,7 +401,7 @@ bool SaveLoad_v3::loadScreenshot(SaveFile &saveFile, byte *buffer = new byte[_screenshotSize]; - if (!_save.load(0, _screenshotSize, _varSize + 540, saveFile.destName, buffer, 0)) { + if (!_save->load(0, _screenshotSize, _varSize + 540, saveFile.destName, buffer, 0)) { delete[] buffer; return false; } @@ -483,13 +489,13 @@ bool SaveLoad_v3::saveGame(SaveFile &saveFile, _hasIndex = false; - if(!_save.save(0, 500, 0, saveFile.destName, _propBuffer, _propBuffer + 500)) + if(!_save->save(0, 500, 0, saveFile.destName, _propBuffer, _propBuffer + 500)) return false; - if(!_save.save(0, 40, 500, saveFile.destName, _indexBuffer + (saveFile.slot * 40), 0)) + if(!_save->save(0, 40, 500, saveFile.destName, _indexBuffer + (saveFile.slot * 40), 0)) return false; - if (!_save.save(dataVar, size, 540, saveFile.destName, _vm->_inter->_variables)) + if (!_save->save(dataVar, size, 540, saveFile.destName, _vm->_inter->_variables)) return false; } @@ -523,7 +529,7 @@ bool SaveLoad_v3::saveNotes(SaveFile &saveFile, debugC(2, kDebugSaveLoad, "Saving the notes"); - return _notes.save(dataVar, size - 160, offset, saveFile.destName, _vm->_inter->_variables); + return _notes->save(dataVar, size - 160, offset, saveFile.destName, _vm->_inter->_variables); return false; } @@ -534,7 +540,7 @@ bool SaveLoad_v3::saveScreenshot(SaveFile &saveFile, if (!_useScreenshots) { _useScreenshots = true; - _save.addStage(_screenshotSize, false); + _save->addStage(_screenshotSize, false); } if (offset >= _screenshotOffset) { @@ -571,7 +577,7 @@ bool SaveLoad_v3::saveScreenshot(SaveFile &saveFile, return false; } - if (!_save.save(0, _screenshotSize, _varSize + 540, saveFile.destName, buffer, 0)) { + if (!_save->save(0, _screenshotSize, _varSize + 540, saveFile.destName, buffer, 0)) { delete[] buffer; return false; } @@ -588,9 +594,9 @@ void SaveLoad_v3::assertInited() { _varSize = READ_LE_UINT32(_vm->_game->_totFileData + 0x2C) * 4; - _save.addStage(500); - _save.addStage(40, false); - _save.addStage(_varSize); + _save->addStage(500); + _save->addStage(40, false); + _save->addStage(_varSize); } void SaveLoad_v3::buildScreenshotIndex(byte *buffer, char *name, int n) { diff --git a/engines/gob/saveload_v4.cpp b/engines/gob/saveload_v4.cpp index a6548dd82d..0bd3dc03e6 100644 --- a/engines/gob/saveload_v4.cpp +++ b/engines/gob/saveload_v4.cpp @@ -50,6 +50,8 @@ SaveLoad_v4::SaveFile SaveLoad_v4::_saveFiles[] = { SaveLoad_v4::SaveLoad_v4(GobEngine *vm, const char *targetName) : SaveLoad(vm, targetName) { + _save = new StagedSave(_vm->getEndianness()); + _firstSizeGame = true; _saveFiles[0].destName = 0; @@ -76,6 +78,8 @@ SaveLoad_v4::SaveLoad_v4(GobEngine *vm, const char *targetName) : } SaveLoad_v4::~SaveLoad_v4() { + delete _save; + delete[] _screenProps; delete[] _saveFiles[1].destName; } @@ -297,7 +301,7 @@ bool SaveLoad_v4::loadGame(SaveFile &saveFile, return false; } - if (!_save.load(dataVar, size, 540, saveFile.destName, _vm->_inter->_variables)) + if (!_save->load(dataVar, size, 540, saveFile.destName, _vm->_inter->_variables)) return false; } @@ -314,7 +318,7 @@ bool SaveLoad_v4::loadGameScreenProps(SaveFile &saveFile, setCurrentSlot(saveFile.destName, saveFile.sourceName[4] - '0'); - if (!_save.load(0, 256000, _varSize + 540, saveFile.destName, + if (!_save->load(0, 256000, _varSize + 540, saveFile.destName, _screenProps, _screenProps + 256000)) return false; @@ -393,13 +397,13 @@ bool SaveLoad_v4::saveGame(SaveFile &saveFile, _hasIndex = false; - if(!_save.save(0, 500, 0, saveFile.destName, _propBuffer, _propBuffer + 500)) + if(!_save->save(0, 500, 0, saveFile.destName, _propBuffer, _propBuffer + 500)) return false; - if(!_save.save(0, 40, 500, saveFile.destName, _indexBuffer + (slot * 40), 0)) + if(!_save->save(0, 40, 500, saveFile.destName, _indexBuffer + (slot * 40), 0)) return false; - if (!_save.save(dataVar, size, 540, saveFile.destName, _vm->_inter->_variables)) + if (!_save->save(dataVar, size, 540, saveFile.destName, _vm->_inter->_variables)) return false; } @@ -417,7 +421,7 @@ bool SaveLoad_v4::saveGameScreenProps(SaveFile &saveFile, setCurrentSlot(saveFile.destName, saveFile.sourceName[4] - '0'); - if (!_save.save(0, 256000, _varSize + 540, saveFile.destName, + if (!_save->save(0, 256000, _varSize + 540, saveFile.destName, _screenProps, _screenProps + 256000)) return false; @@ -430,10 +434,10 @@ void SaveLoad_v4::assertInited() { _varSize = READ_LE_UINT32(_vm->_game->_totFileData + 0x2C) * 4; - _save.addStage(500); - _save.addStage(40, false); - _save.addStage(_varSize); - _save.addStage(256000); + _save->addStage(500); + _save->addStage(40, false); + _save->addStage(_varSize); + _save->addStage(256000); } } // End of namespace Gob |