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authorTorbjörn Andersson2006-07-23 16:13:26 +0000
committerTorbjörn Andersson2006-07-23 16:13:26 +0000
commitc32076e5d0679cefa2fdb2d191e7caf37f79ffdf (patch)
treeffc72722922a373ba9f5192c8f2165736e40d1a3 /engines/gob
parenteabe720a0e79d902d862995816abf9550fc6295f (diff)
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Use #include "..." instead of #include <...> for pack-start.h and pack-end.h
for consistency with other #includes. svn-id: r23585
Diffstat (limited to 'engines/gob')
-rw-r--r--engines/gob/game.h4
-rw-r--r--engines/gob/goblin.h4
-rw-r--r--engines/gob/map.h4
-rw-r--r--engines/gob/mult.h8
-rw-r--r--engines/gob/scenery.h4
-rw-r--r--engines/gob/video.h4
6 files changed, 14 insertions, 14 deletions
diff --git a/engines/gob/game.h b/engines/gob/game.h
index f6abc2ee67..efb07e7335 100644
--- a/engines/gob/game.h
+++ b/engines/gob/game.h
@@ -31,7 +31,7 @@ namespace Gob {
class Game {
public:
-#include <common/pack-start.h> // START STRUCT PACKING
+#include "common/pack-start.h" // START STRUCT PACKING
struct Collision {
int16 id;
@@ -129,7 +129,7 @@ public:
int32 vidBufferSize;
};
-#include <common/pack-end.h> // END STRUCT PACKING
+#include "common/pack-end.h" // END STRUCT PACKING
TotResTable *_totResourceTable;
Collision *_collisionAreas;
diff --git a/engines/gob/goblin.h b/engines/gob/goblin.h
index c6b7ae44ed..88c8254c4c 100644
--- a/engines/gob/goblin.h
+++ b/engines/gob/goblin.h
@@ -38,7 +38,7 @@ class Goblin {
public:
-#include <common/pack-start.h> // START STRUCT PACKING
+#include "common/pack-start.h" // START STRUCT PACKING
struct Gob_State {
int16 animation;// +0h
@@ -95,7 +95,7 @@ public:
char y;
};
-#include <common/pack-end.h> // END STRUCT PACKING
+#include "common/pack-end.h" // END STRUCT PACKING
Util::List *_objList;
Gob_Object *_goblins[4];
diff --git a/engines/gob/map.h b/engines/gob/map.h
index ed92116f01..41c81e3ef2 100644
--- a/engines/gob/map.h
+++ b/engines/gob/map.h
@@ -43,7 +43,7 @@ public:
kDirSE = 0x5100
};
-#include <common/pack-start.h> // START STRUCT PACKING
+#include "common/pack-start.h" // START STRUCT PACKING
struct Point {
int16 x;
@@ -59,7 +59,7 @@ public:
int8 orient; // ??
};
-#include <common/pack-end.h> // END STRUCT PACKING
+#include "common/pack-end.h" // END STRUCT PACKING
int16 _mapWidth;
int16 _mapHeight;
diff --git a/engines/gob/mult.h b/engines/gob/mult.h
index dad57b7b1c..8776bf444c 100644
--- a/engines/gob/mult.h
+++ b/engines/gob/mult.h
@@ -32,7 +32,7 @@ namespace Gob {
class Mult {
public:
-#include <common/pack-start.h> // START STRUCT PACKING
+#include "common/pack-start.h" // START STRUCT PACKING
struct Mult_AnimData {
int8 animation;
@@ -158,7 +158,7 @@ public:
int16 field_E;
};
-#include <common/pack-end.h> // END STRUCT PACKING
+#include "common/pack-end.h" // END STRUCT PACKING
// Globals
@@ -292,7 +292,7 @@ protected:
class Mult_v2 : public Mult_v1 {
public:
-#include <common/pack-start.h> // START STRUCT PACKING
+#include "common/pack-start.h" // START STRUCT PACKING
struct Mult_Data {
int16 palFadeKeysCount;
@@ -344,7 +344,7 @@ public:
char *execPtr;
};
-#include <common/pack-end.h> // END STRUCT PACKING
+#include "common/pack-end.h" // END STRUCT PACKING
Mult_Data *_multData2; // TODO: This'll be _multData once every function using it
// in GOB2 is done
diff --git a/engines/gob/scenery.h b/engines/gob/scenery.h
index aad6a57dbf..a7d581a5bf 100644
--- a/engines/gob/scenery.h
+++ b/engines/gob/scenery.h
@@ -28,7 +28,7 @@ namespace Gob {
class Scenery {
public:
-#include <common/pack-start.h> // START STRUCT PACKING
+#include "common/pack-start.h" // START STRUCT PACKING
struct PieceDesc {
int16 left; //NOTE:
@@ -73,7 +73,7 @@ public:
AnimFramePiece *frames;
};
-#include <common/pack-end.h> // END STRUCT PACKING
+#include "common/pack-end.h" // END STRUCT PACKING
struct Static {
int16 layersCount;
diff --git a/engines/gob/video.h b/engines/gob/video.h
index 61e89b1d77..96f9894e80 100644
--- a/engines/gob/video.h
+++ b/engines/gob/video.h
@@ -73,7 +73,7 @@ public:
#define DISABLE_SPR_ALLOC 0x20
#define SCUMMVM_CURSOR 0x100
-#include <common/pack-start.h> // START STRUCT PACKING
+#include "common/pack-start.h" // START STRUCT PACKING
struct Color {
byte red;
@@ -81,7 +81,7 @@ public:
byte blue;
};
-#include <common/pack-end.h> // END STRUCT PACKING
+#include "common/pack-end.h" // END STRUCT PACKING
struct PalDesc {
Color *vgaPal;