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authorSven Hesse2009-07-05 21:40:51 +0000
committerSven Hesse2009-07-05 21:40:51 +0000
commitedfaf7bc3c770c008be81f9ccb26835185d7d7d5 (patch)
tree6504408a41c6c7041e604aa6cff0f3c80a10f420 /engines/gob
parent29e97533c1b884e231feb01ed99fd8ae17a3564d (diff)
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Added an enum for the hotspot states
svn-id: r42155
Diffstat (limited to 'engines/gob')
-rw-r--r--engines/gob/hotspots.cpp122
-rw-r--r--engines/gob/hotspots.h23
-rw-r--r--engines/gob/inter_v2.cpp10
-rw-r--r--engines/gob/inter_v6.cpp11
4 files changed, 111 insertions, 55 deletions
diff --git a/engines/gob/hotspots.cpp b/engines/gob/hotspots.cpp
index f2116209d7..f97e2a7f9c 100644
--- a/engines/gob/hotspots.cpp
+++ b/engines/gob/hotspots.cpp
@@ -119,7 +119,7 @@ bool Hotspots::Hotspot::isActiveInput() const {
if (isEnd())
return false;
- if ((getState() & 0xC) != 0x8)
+ if (!isFilledEnabled())
return false;
if (!isInput())
@@ -128,6 +128,22 @@ bool Hotspots::Hotspot::isActiveInput() const {
return true;
}
+bool Hotspots::Hotspot::isFilled() const {
+ return getState() & kStateFilled;
+}
+
+bool Hotspots::Hotspot::isFilledEnabled() const {
+ return (getState() & kStateFilledDisabled) == kStateFilled;
+}
+
+bool Hotspots::Hotspot::isFilledNew() const {
+ return getState() == kStateFilled;
+}
+
+bool Hotspots::Hotspot::isDisabled() const {
+ return getState() & kStateDisabled;
+}
+
bool Hotspots::Hotspot::isIn(uint16 x, uint16 y) const {
if (x < left)
return false;
@@ -156,6 +172,14 @@ bool Hotspots::Hotspot::buttonMatch(MouseButtons button) const {
return false;
}
+void Hotspots::Hotspot::disable() {
+ id |= (kStateDisabled << 12);
+}
+
+void Hotspots::Hotspot::enable() {
+ id &= ~(kStateDisabled << 12);
+}
+
Hotspots::Hotspots(GobEngine *vm) : _vm(vm) {
_hotspots = new Hotspot[kHotspotCount];
@@ -203,9 +227,10 @@ uint16 Hotspots::add(const Hotspot &hotspot) {
if (! (spot.isEnd() || (spot.id == hotspot.id)))
continue;
- // When updating, keep bit 0x4000 intact
+ // When updating, keep disabled state intact
uint16 id = hotspot.id;
- if ((spot.id & 0xBFFF) == (hotspot.id & 0xBFFF))
+ if ((spot.id & ~(kStateDisabled << 12)) ==
+ (hotspot.id & ~(kStateDisabled << 12)))
id = spot.id;
// Set
@@ -276,7 +301,7 @@ void Hotspots::recalculate(bool force) {
// Re-read the flags too, if applicable
uint16 flags = 0;
- if (spot.getState() == 0xA)
+ if (spot.getState() == (kStateFilled | kStateType2))
flags = _vm->_game->_script->readValExpr();
// Apply backDelta, if needed
@@ -301,7 +326,7 @@ void Hotspots::recalculate(bool force) {
spot.right = left + width - 1;
spot.bottom = top + height - 1;
- if (spot.getState() == 0xA)
+ if (spot.getState() == (kStateFilled | kStateType2))
spot.flags = flags;
// Return
@@ -327,10 +352,10 @@ void Hotspots::push(uint8 all, bool force) {
if ( (all == 1) ||
// Don't save the global ones
((all == 0) && (spot.id >= 20)) ||
- // Only save the ones with the correct state
- ((all == 2) && ((spot.getState() == 0xD) ||
- (spot.getState() == 0x4) ||
- (spot.getState() == 0xE)))) {
+ // Only save disabled ones
+ ((all == 2) && ((spot.getState() == (kStateFilledDisabled | kStateType1)) ||
+ (spot.getState() == (kStateDisabled)) ||
+ (spot.getState() == (kStateFilledDisabled | kStateType2))))) {
size++;
}
@@ -355,10 +380,10 @@ void Hotspots::push(uint8 all, bool force) {
if ( (all == 1) ||
// Don't save the global ones
((all == 0) && (spot.id >= 20)) ||
- // Only save the ones with the correct state
- ((all == 2) && ((spot.getState() == 0xD) ||
- (spot.getState() == 0x4) ||
- (spot.getState() == 0xE)))) {
+ // Only save disabled ones
+ ((all == 2) && ((spot.getState() == (kStateFilledDisabled | kStateType1)) ||
+ (spot.getState() == (kStateDisabled)) ||
+ (spot.getState() == (kStateFilledDisabled | kStateType2))))) {
memcpy(destPtr, &spot, sizeof(Hotspot));
destPtr++;
@@ -412,8 +437,8 @@ bool Hotspots::isValid(uint16 key, uint16 id, uint16 index) const {
if (key == 0)
return false;
- if (!(id & 0x8000))
- return false;
+ if (!(Hotspot::getState(id) & kStateFilled))
+ return false;
return true;
}
@@ -449,7 +474,8 @@ void Hotspots::enter(uint16 index) {
Hotspot &spot = _hotspots[index];
- if ((spot.getState() == 0xA) || (spot.getState() == 0x9))
+ if ((spot.getState() == (kStateFilled | kStateType1)) ||
+ (spot.getState() == (kStateFilled | kStateType2)))
WRITE_VAR(17, -(spot.id & 0x0FFF));
if (spot.funcEnter != 0)
@@ -466,7 +492,8 @@ void Hotspots::leave(uint16 index) {
Hotspot &spot = _hotspots[index];
- if ((spot.getState() == 0xA) || (spot.getState() == 0x9))
+ if ((spot.getState() == (kStateFilled | kStateType1)) ||
+ (spot.getState() == (kStateFilled | kStateType2)))
WRITE_VAR(17, spot.id & 0x0FFF);
if (spot.funcLeave != 0)
@@ -482,7 +509,7 @@ uint16 Hotspots::checkMouse(Type type, uint16 &id, uint16 &index) const {
for (int i = 0; (i < kHotspotCount) && !_hotspots[i].isEnd(); i++) {
Hotspot &spot = _hotspots[i];
- if (spot.getState() & 0x4)
+ if (spot.isDisabled())
continue;
if (spot.getType() > kTypeMove)
@@ -507,7 +534,7 @@ uint16 Hotspots::checkMouse(Type type, uint16 &id, uint16 &index) const {
for (int i = 0; (i < kHotspotCount) && !_hotspots[i].isEnd(); i++) {
Hotspot &spot = _hotspots[i];
- if (spot.getState() & 0x4)
+ if (spot.isDisabled())
continue;
if (spot.getWindow() != 0)
@@ -1048,9 +1075,13 @@ void Hotspots::evaluateNew(uint16 i, uint16 *ids, InputDesc *inputs,
right = left + width - 1;
bottom = top + height - 1;
- // Removing 0x4 from the state
- if ((type == 11) || (type == 12)) {
- uint8 wantedState = (type == 11) ? 0xE : 0xD;
+ // Enabling the hotspots again
+ if ((type == kTypeEnable2) || (type == kTypeEnable1)) {
+ uint8 wantedState = 0;
+ if (type == kTypeEnable2)
+ wantedState = kStateFilledDisabled | kStateType2;
+ else
+ wantedState = kStateFilledDisabled | kStateType1;
_vm->_game->_script->skip(6);
@@ -1058,7 +1089,7 @@ void Hotspots::evaluateNew(uint16 i, uint16 *ids, InputDesc *inputs,
Hotspot &spot = _hotspots[j];
if (spot.getState() == wantedState) {
- spot.id &= 0xBFFF;
+ spot.enable();
spot.funcEnter = _vm->_game->_script->pos();
spot.funcLeave = _vm->_game->_script->pos();
}
@@ -1085,7 +1116,7 @@ void Hotspots::evaluateNew(uint16 i, uint16 *ids, InputDesc *inputs,
funcLeave = _vm->_game->_script->pos();
_vm->_game->_script->skipBlock();
- key = i + 0xA000;
+ key = i + ((kStateFilled | kStateType2) << 12);
flags = type + (window << 8);
break;
@@ -1101,7 +1132,7 @@ void Hotspots::evaluateNew(uint16 i, uint16 *ids, InputDesc *inputs,
_vm->_game->_script->skipBlock();
if (key == 0)
- key = i + 0xA000;
+ key = i + ((kStateFilled | kStateType2) << 12);
flags = type + (window << 8) + (flags << 4);
break;
@@ -1167,10 +1198,10 @@ void Hotspots::evaluateNew(uint16 i, uint16 *ids, InputDesc *inputs,
funcLeave = _vm->_game->_script->pos();
_vm->_game->_script->skipBlock();
- flags = 2 + (window << 8) + (flags << 4);
+ flags = ((uint16) kTypeClick) + (window << 8) + (flags << 4);
break;
- case 21:
+ case kTypeClickEnter:
key = _vm->_game->_script->readInt16();
ids[i] = _vm->_game->_script->readInt16();
flags = _vm->_game->_script->readInt16() & 3;
@@ -1180,11 +1211,11 @@ void Hotspots::evaluateNew(uint16 i, uint16 *ids, InputDesc *inputs,
funcLeave = 0;
- flags = 2 + (window << 8) + (flags << 4);
+ flags = ((uint16) kTypeClick) + (window << 8) + (flags << 4);
break;
}
- add(i + 0x8000, left, top, right, bottom,
+ add(i | (kStateFilled << 12), left, top, right, bottom,
flags, key, funcEnter, funcLeave, funcPos);
}
@@ -1257,7 +1288,7 @@ void Hotspots::evaluate() {
for (int i = 0; (i < kHotspotCount) && !_hotspots[i].isEnd(); i++) {
Hotspot &spot = _hotspots[i];
- if ((spot.getState() & 0xC) != 0x8)
+ if (!spot.isFilledEnabled())
continue;
if ((spot.getType() & 1) != 0)
@@ -1285,7 +1316,7 @@ void Hotspots::evaluate() {
for (int i = 0; (i < kHotspotCount) && !_hotspots[i].isEnd(); i++) {
Hotspot &spot = _hotspots[i];
- if ((spot.getState() & 0xC) != 0x8)
+ if (!spot.isFilledEnabled())
continue;
if ((spot.key == key) || (spot.key == 0x7FFF)) {
@@ -1299,7 +1330,7 @@ void Hotspots::evaluate() {
for (int i = 0; (i < kHotspotCount) && !_hotspots[i].isEnd(); i++) {
Hotspot &spot = _hotspots[i];
- if ((spot.getState() & 0xC) != 0x8)
+ if (!spot.isFilledEnabled())
continue;
if ((spot.key & 0xFF00) != 0)
@@ -1322,7 +1353,7 @@ void Hotspots::evaluate() {
for (int i = endIndex; (i < kHotspotCount) && !_hotspots[i].isEnd(); i++) {
Hotspot &spot = _hotspots[i];
- if (spot.getState() != 0x8)
+ if (!spot.isFilledNew())
continue;
collStackPos++;
@@ -1335,7 +1366,7 @@ void Hotspots::evaluate() {
if (VAR(16) != 0)
break;
- if (Hotspot::getState(id) == 0x8)
+ if (Hotspot::getState(id) == kStateFilled)
WRITE_VAR(16, ids[id & 0xFFF]);
else
WRITE_VAR(16, id & 0xFFF);
@@ -1378,7 +1409,7 @@ void Hotspots::evaluate() {
for (int i = endIndex; (i < kHotspotCount) && !_hotspots[i].isEnd(); i++) {
Hotspot &spot = _hotspots[i];
- if (spot.getState() == 0x8) {
+ if (spot.isFilledNew()) {
if (++counter == descIndex) {
id = spot.id;
index = i;
@@ -1393,7 +1424,7 @@ void Hotspots::evaluate() {
for (int i = 0; (i < kHotspotCount) && !_hotspots[i].isEnd(); i++) {
Hotspot &spot = _hotspots[i];
- if (spot.getState() == 0x8) {
+ if (spot.isFilledNew()) {
id = spot.id;
index = i;
break;
@@ -1418,7 +1449,7 @@ void Hotspots::evaluate() {
_vm->_inter->storeMouse();
- if (Hotspot::getState(id) == 0x8)
+ if (Hotspot::getState(id) == kStateFilled)
WRITE_VAR(16, ids[id & 0xFFF]);
else
WRITE_VAR(16, id & 0xFFF);
@@ -1442,7 +1473,7 @@ void Hotspots::evaluate() {
if (spot.isEnd())
continue;
- if ((spot.getState() & 0xC) != 0x8)
+ if (!spot.isFilledEnabled())
continue;
if (!spot.isInput())
@@ -1507,7 +1538,7 @@ void Hotspots::evaluate() {
_vm->_inter->storeMouse();
if (VAR(16) == 0) {
- if (Hotspot::getState(id) == 0x8)
+ if (Hotspot::getState(id) == kStateFilled)
WRITE_VAR(16, ids[id & 0xFFF]);
else
WRITE_VAR(16, id & 0xFFF);
@@ -1516,13 +1547,14 @@ void Hotspots::evaluate() {
_vm->_game->_script->setFinished(true);
for (int i = 0; i < count; i++)
- remove(i + 0x8000);
+ remove(i + (kStateFilled << 12));
for (int i = 0; i < kHotspotCount; i++) {
Hotspot &spot = _hotspots[i];
- if ((spot.getState() == 0xA) || (spot.getState() == 0x9))
- spot.id |= 0x4000;
+ if ((spot.getState() == (kStateFilled | kStateType1)) ||
+ (spot.getState() == (kStateFilled | kStateType2)))
+ spot.disable();
}
}
@@ -1533,7 +1565,7 @@ int16 Hotspots::findCursor(uint16 x, uint16 y) const {
for (int i = 0; (i < kHotspotCount) && !_hotspots[i].isEnd(); i++) {
Hotspot &spot = _hotspots[i];
- if ((spot.getWindow() != 0) || (spot.getState() & 0x4))
+ if ((spot.getWindow() != 0) || spot.isDisabled())
continue;
if (!spot.isIn(x, y))
@@ -1576,7 +1608,7 @@ uint16 Hotspots::findClickedInput(uint16 index) const {
if (spot.getWindow() != 0)
continue;
- if (spot.getState() & 0x4)
+ if (spot.isDisabled())
continue;
if (!spot.isIn(_vm->_global->_inter_mouseX, _vm->_global->_inter_mouseY))
@@ -1669,7 +1701,7 @@ void Hotspots::updateAllTexts(const InputDesc *inputs) const {
if (spot.isEnd())
continue;
- if ((spot.getState() & 0xC) != 0x8)
+ if (!spot.isFilledEnabled())
continue;
if (!spot.isInput())
diff --git a/engines/gob/hotspots.h b/engines/gob/hotspots.h
index 1801a10591..79a80526de 100644
--- a/engines/gob/hotspots.h
+++ b/engines/gob/hotspots.h
@@ -49,7 +49,18 @@ public:
kTypeInput3NoLeave = 7,
kTypeInput3Leave = 8,
kTypeInputFloatNoLeave = 9,
- kTypeInputFloatLeave = 10
+ kTypeInputFloatLeave = 10,
+ kTypeEnable2 = 11,
+ kTypeEnable1 = 12,
+ kTypeClickEnter = 21
+ };
+
+ enum State {
+ kStateFilledDisabled = 0xC,
+ kStateFilled = 0x8,
+ kStateDisabled = 0x4,
+ kStateType2 = 0x2,
+ kStateType1 = 0x1
};
Hotspots(GobEngine *vm);
@@ -68,7 +79,7 @@ public:
/** Push the current hotspots onto the stack.
*
- * @param all 0: Don't push global ones; 1: Push all; 2: Push only the ones with the correct state
+ * @param all 0: Don't push global ones; 1: Push all; 2: Push only the disabled ones
* @param force Force a push although _shouldPush is false
*/
void push(uint8 all, bool force = false);
@@ -115,12 +126,20 @@ private:
bool isInput() const;
bool isActiveInput() const;
+ bool isFilled() const;
+ bool isFilledEnabled() const;
+ bool isFilledNew() const;
+ bool isDisabled() const;
+
/** Are the specified coordinates in the hotspot? */
bool isIn(uint16 x, uint16 y) const;
/** Does the specified button trigger the hotspot? */
bool buttonMatch(MouseButtons button) const;
static uint8 getState(uint16 id);
+
+ void disable();
+ void enable();
};
struct StackEntry {
diff --git a/engines/gob/inter_v2.cpp b/engines/gob/inter_v2.cpp
index 746816303c..20f812bb88 100644
--- a/engines/gob/inter_v2.cpp
+++ b/engines/gob/inter_v2.cpp
@@ -1213,13 +1213,15 @@ bool Inter_v2::o2_addHotspot(OpFuncParams &params) {
bool Inter_v2::o2_removeHotspot(OpFuncParams &params) {
int16 id = _vm->_game->_script->readValExpr();
+ uint8 stateType1 = Hotspots::kStateFilledDisabled | Hotspots::kStateType1;
+ uint8 stateType2 = Hotspots::kStateFilledDisabled | Hotspots::kStateType2;
- if (id == -2)
- _vm->_game->_hotspots->removeState(0xD);
+ if (id == -2)
+ _vm->_game->_hotspots->removeState(stateType1);
else if (id == -1)
- _vm->_game->_hotspots->removeState(0xE);
+ _vm->_game->_hotspots->removeState(stateType2);
else
- _vm->_game->_hotspots->remove(0xE000 + id);
+ _vm->_game->_hotspots->remove((stateType2 << 12) + id);
return false;
}
diff --git a/engines/gob/inter_v6.cpp b/engines/gob/inter_v6.cpp
index 67bf87a7da..aa4721ff0a 100644
--- a/engines/gob/inter_v6.cpp
+++ b/engines/gob/inter_v6.cpp
@@ -355,6 +355,9 @@ bool Inter_v6::o6_palLoad(OpFuncParams &params) {
bool Inter_v6::o6_removeHotspot(OpFuncParams &params) {
int16 id;
+ uint8 stateType1 = Hotspots::kStateFilledDisabled | Hotspots::kStateType1;
+ uint8 stateType2 = Hotspots::kStateFilledDisabled | Hotspots::kStateType2;
+ uint8 stateDisabled = Hotspots::kStateDisabled;
id = _vm->_game->_script->readValExpr();
@@ -369,14 +372,14 @@ bool Inter_v6::o6_removeHotspot(OpFuncParams &params) {
_vm->_game->_hotspots->push(2);
break;
case 3:
- _vm->_game->_hotspots->removeState(0xD);
- _vm->_game->_hotspots->removeState(0x4);
+ _vm->_game->_hotspots->removeState(stateType1);
+ _vm->_game->_hotspots->removeState(stateDisabled);
break;
case 4:
- _vm->_game->_hotspots->removeState(0xE);
+ _vm->_game->_hotspots->removeState(stateType2);
break;
default:
- _vm->_game->_hotspots->remove(0xE000 + id);
+ _vm->_game->_hotspots->remove((stateType2 << 12) + id);
break;
}