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author | Sven Hesse | 2009-07-28 15:19:55 +0000 |
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committer | Sven Hesse | 2009-07-28 15:19:55 +0000 |
commit | f5e9aa67c495a64117cc9d30596a34fbe21ef1d5 (patch) | |
tree | 0accb0460a61769eafeeefed9b3f4ac275aa2258 /engines/gob | |
parent | f832d0fc5692133bb3c38c1b19e87f315a8a80fc (diff) | |
download | scummvm-rg350-f5e9aa67c495a64117cc9d30596a34fbe21ef1d5.tar.gz scummvm-rg350-f5e9aa67c495a64117cc9d30596a34fbe21ef1d5.tar.bz2 scummvm-rg350-f5e9aa67c495a64117cc9d30596a34fbe21ef1d5.zip |
Changing stuff around a bit so alignment requirements won't increase
svn-id: r42857
Diffstat (limited to 'engines/gob')
-rw-r--r-- | engines/gob/scenery.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/gob/scenery.cpp b/engines/gob/scenery.cpp index 568835dd37..a6d6c06544 100644 --- a/engines/gob/scenery.cpp +++ b/engines/gob/scenery.cpp @@ -95,7 +95,7 @@ void Scenery::init() { int16 Scenery::loadStatic(char search) { int16 size; - int16 *backsPtr; + byte *backsPtr; int16 picsCount; int16 resId; int16 sceneryIndex; @@ -108,7 +108,7 @@ int16 Scenery::loadStatic(char search) { _vm->_game->_script->evalExpr(&sceneryIndex); size = _vm->_game->_script->readInt16(); - backsPtr = (int16 *) (_vm->_game->_script->getData() + _vm->_game->_script->pos()); + backsPtr = _vm->_game->_script->getData() + _vm->_game->_script->pos(); _vm->_game->_script->skip(size * 2); picsCount = _vm->_game->_script->readInt16(); resId = _vm->_game->_script->readInt16(); @@ -162,7 +162,7 @@ int16 Scenery::loadStatic(char search) { ptr->layers[i].planes = 0; ptr->layers[i].backResId = (int16) READ_LE_UINT16(backsPtr); - backsPtr++; + backsPtr += 2; } ptr->pieces = new PieceDesc*[picsCount]; |