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author | Eugene Sandulenko | 2018-05-27 17:55:36 +0200 |
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committer | Eugene Sandulenko | 2019-11-13 22:07:08 +0100 |
commit | 4cf00359c9956d7ce1b402f5dc9b9289ad8ffc8a (patch) | |
tree | e530201a68dc0ce9a47f70dc71aede34006833e9 /engines/griffon | |
parent | 1a38a0e8ec1e0849eef2a2456c5d7023d22a1c9f (diff) | |
download | scummvm-rg350-4cf00359c9956d7ce1b402f5dc9b9289ad8ffc8a.tar.gz scummvm-rg350-4cf00359c9956d7ce1b402f5dc9b9289ad8ffc8a.tar.bz2 scummvm-rg350-4cf00359c9956d7ce1b402f5dc9b9289ad8ffc8a.zip |
GRIFFON: Removed unneeded config file handling
Diffstat (limited to 'engines/griffon')
-rw-r--r-- | engines/griffon/engine.cpp | 97 | ||||
-rw-r--r-- | engines/griffon/engine.h | 14 | ||||
-rw-r--r-- | engines/griffon/griffon.cpp | 6 |
3 files changed, 34 insertions, 83 deletions
diff --git a/engines/griffon/engine.cpp b/engines/griffon/engine.cpp index 188fb34b99..170dbede6f 100644 --- a/engines/griffon/engine.cpp +++ b/engines/griffon/engine.cpp @@ -143,7 +143,7 @@ float clouddeg = 0; int cloudson; // spell info -SPELLTYPE spellinfo[MAXSPELL]; +SPELLTYPE spellinfo[kMaxSpell]; // player info int movingup, movingdown, movingleft, movingright; @@ -167,9 +167,9 @@ SDL_Surface *animsa[100]; float playerattackofs[4][16][3]; // [dir] [frame] [x,y ofs, completed(0/1)] -float floattext[MAXFLOAT][4]; // [id] [framesleft, x, y, col] -char *floatstri[MAXFLOAT]; -float floaticon[MAXFLOAT][4]; // [id] [framesleft, x, y, ico] +float floattext[kMaxFloat][4]; // [id] [framesleft, x, y, col] +char *floatstri[kMaxFloat]; +float floaticon[kMaxFloat][4]; // [id] [framesleft, x, y, ico] // special for animset2 ANIMSET2TYPE animset2[7], animset9[7]; @@ -194,7 +194,7 @@ int triggers[10000][9]; int triggerloc[320][240], ntriggers; // npc info -NPCTYPE npcinfo[MAXNPC]; +NPCTYPE npcinfo[kMaxNPC]; int lastnpc; // music info @@ -214,8 +214,7 @@ int ysort[2401], lasty, firsty; int pmenu; -#undef main -int main() { +int griffon_main() { sys_initialize(); game_showlogos(); game_main(); @@ -422,7 +421,7 @@ static float RND() { } void game_addFloatIcon(int ico, float xloc, float yloc) { - for (int i = 0; i < MAXFLOAT; i++) { + for (int i = 0; i < kMaxFloat; i++) { if (floaticon[i][0] == 0) { floaticon[i][0] = 32; floaticon[i][1] = xloc; @@ -434,7 +433,7 @@ void game_addFloatIcon(int ico, float xloc, float yloc) { } void game_addFloatText(char *stri, float xloc, float yloc, int col) { - for (int i = 0; i < MAXFLOAT; i++) { + for (int i = 0; i < kMaxFloat; i++) { if (floattext[i][0] == 0) { floattext[i][0] = 32; floattext[i][1] = xloc; @@ -814,7 +813,7 @@ void game_attack() { void game_castspell(int spellnum, float homex, float homey, float enemyx, float enemyy, int damagewho) { // spellnum 7 = sprite 6 spitfire - for (int i = 0; i < MAXSPELL; i++) { + for (int i = 0; i < kMaxSpell; i++) { if (spellinfo[i].frame == 0) { spellinfo[i].homex = homex; spellinfo[i].homey = homey; @@ -2123,7 +2122,7 @@ void game_drawhud() { game_fillrect(videobuffer2, 0, 0, 320, 240, 0); - for (int i = 0; i < MAXFLOAT; i++) { + for (int i = 0; i < kMaxFloat; i++) { if (floattext[i][0] > 0) { int fc = (int)floattext[i][3]; int c = fc, c2 = 3; @@ -3662,7 +3661,7 @@ void game_loadmap(int mapnum) { if ((mapnum == 53 || mapnum == 57 || mapnum == 61 || mapnum == 65 || mapnum == 62) && scriptflag[60][0] > 0) mapnum = mapnum + 100; if ((mapnum == 161 || mapnum == 162) && scriptflag[60][0] == 2) mapnum = mapnum + 100; - for (int i = 0; i < MAXSPELL; i++) + for (int i = 0; i < kMaxSpell; i++) spellinfo[i].frame = 0; roomlock = 0; @@ -3853,7 +3852,7 @@ void game_loadmap(int mapnum) { lastobj = 0; lastnpc = 0; - for (int i = 0; i < MAXNPC; i++) + for (int i = 0; i < kMaxNPC; i++) npcinfo[i].onmap = 0; for (int x = 0; x <= 19; x++) { @@ -3925,7 +3924,7 @@ void game_loadmap(int mapnum) { printf("Reading %s\n", name); fp = fopen(name, "r"); - for (int i = 0; i < MAXNPC; i++) { + for (int i = 0; i < kMaxNPC; i++) { INPUT("%i", &npcinfo[i].spriteset); INPUT("%i", &npcinfo[i].x1); INPUT("%i", &npcinfo[i].y1); @@ -4649,7 +4648,7 @@ void game_processtrigger(int trignum) { } } - for (int i = 0; i < MAXFLOAT; i++) { + for (int i = 0; i < kMaxFloat; i++) { floattext[i][0] = 0; floaticon[i][0] = 0; } @@ -5084,7 +5083,7 @@ void game_swash() { } void game_theend() { - for (int i = 0; i < MAXFLOAT; i++) { + for (int i = 0; i < kMaxFloat; i++) { floattext[i][0] = 0; floaticon[i][0] = 0; } @@ -6431,7 +6430,7 @@ void game_updspells() { float xloc = 0, yloc = 0, xst, yst, xdif, ydif; - for (int i = 0; i < MAXSPELL; i++) { + for (int i = 0; i < kMaxSpell; i++) { if (spellinfo[i].frame > 0) { int spellnum = spellinfo[i].spellnum; @@ -7241,7 +7240,7 @@ void game_updspellsunder() { if (forcepause == 1) return; - for (int i = 0; i < MAXSPELL; i++) { + for (int i = 0; i < kMaxSpell; i++) { if (spellinfo[i].frame > 0) { int spellnum = spellinfo[i].spellnum; @@ -7517,69 +7516,13 @@ void game_updspellsunder() { } } -void sys_initpaths() { -#ifdef __unix__ - char line[256]; - char *home = getenv("HOME"); - if (!home) return; - - sprintf(line, "%s/.griffon", home); - mkdir(line, 0777); - - strcpy(config_ini, line); - strcat(config_ini, "/config.ini"); - - strcpy(player_sav, line); - strcat(player_sav, "/player%i.sav"); -#endif -} - void sys_initialize() { int result; - sys_initpaths(); - - // init char *floatstri[MAXFLOAT] - for (int i = 0; i < MAXFLOAT; i++) + // init char *floatstri[kMaxFloat] + for (int i = 0; i < kMaxFloat; i++) floatstri[i] = malloc(64); // 64 bytes each string (should be enough) - // set default values - config.scr_width = 320; - config.scr_height = 240; - config.scr_bpp = 32; - config.hwaccel = 0; - config.hwsurface = SDL_SWSURFACE; - config.fullscreen = 0; - config.music = 1; - config.effects = 1; - config.musicvol = 127; - config.effectsvol = 127; - - config_load(&config); - - printf("SCR_WIDTH: %i\n", config.scr_width); - printf("SCR_HEIGHT: %i\n", config.scr_height); - printf("SCR_BITS: %i\n", config.scr_bpp); - - fullscreen = config.fullscreen | config.hwaccel | config.hwsurface; - - result = SDL_Init(SDL_INIT_EVERYTHING); - if (result) { - printf("Failed to init SDL\n"); - exit(1); - } - - atexit(SDL_Quit); - - video = SDL_SetVideoMode(config.scr_width, config.scr_height, config.scr_bpp, fullscreen); // SDL_FULLSCREEN - if (!video) { - printf("Failed to init Video\n"); - exit(1); - } - - - SDL_WM_SetCaption("The Griffon Legend", NULL); - SDL_ShowCursor(SDL_DISABLE); videobuffer = SDL_CreateRGBSurface(config.hwsurface, 320, 240, config.scr_bpp, video->format->Rmask, video->format->Gmask, video->format->Bmask, video->format->Amask); @@ -8097,7 +8040,7 @@ void sys_update() { game_checkhit(); } - for (int i = 0; i < MAXFLOAT; i++) { + for (int i = 0; i < kMaxFloat; i++) { if (floattext[i][0] > 0) { spd = 0.5 * fpsr; floattext[i][0] = floattext[i][0] - spd; diff --git a/engines/griffon/engine.h b/engines/griffon/engine.h index 1599866ff9..23ef832fb3 100644 --- a/engines/griffon/engine.h +++ b/engines/griffon/engine.h @@ -37,11 +37,13 @@ #ifndef GRIFFON_ENGINE_H #define GRIFFON_ENGINE_H +#include "graphics/transparent_surface.h" + namespace Griffon { -#define MAXNPC 32 -#define MAXFLOAT 32 -#define MAXSPELL 32 +#define kMaxNPC 32 +#define kMaxFloat 32 +#define kMaxSpell 32 // spells #define ice 0 @@ -224,6 +226,8 @@ extern int objmapf[1000][21][15]; extern int roomlocks[201]; extern int secsingame, secstart; +void griffon_main(); + void game_addFloatIcon(int ico, float xloc, float yloc); void game_addFloatText(char *stri, float xloc, float yloc, int col); void game_attack(); @@ -260,13 +264,13 @@ void game_updspells(); void game_updspellsunder(); void sys_initialize(); -void sys_line(SDL_Surface *buffer, int x1, int y1, int x2, int y2, int col); +void sys_line(Graphics::TransparentSurface *buffer, int x1, int y1, int x2, int y2, int col); void sys_LoadAnims(); void sys_LoadFont(); void sys_LoadItemImgs(); void sys_LoadTiles(); void sys_LoadTriggers(); -void sys_print(SDL_Surface *buffer, char *stri, int xloc, int yloc, int col); +void sys_print(Graphics::TransparentSurface *buffer, char *stri, int xloc, int yloc, int col); void sys_progress(int w, int wm); void sys_LoadObjectDB(); void sys_setupAudio(); diff --git a/engines/griffon/griffon.cpp b/engines/griffon/griffon.cpp index f787ac847d..ba60fdbcac 100644 --- a/engines/griffon/griffon.cpp +++ b/engines/griffon/griffon.cpp @@ -26,10 +26,12 @@ #include "common/error.h" #include "common/file.h" #include "common/fs.h" +#include "graphics/pixelformat.h" #include "engines/util.h" #include "griffon/griffon.h" +#include "griffon/engine.h" namespace Griffon { @@ -45,7 +47,9 @@ GriffonEngine::~GriffonEngine() { } Common::Error GriffonEngine::run() { - initGraphics(320, 200); + initGraphics(320, 240, new Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0)); + + griffon_main(); return Common::kNoError; } |