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author | Filippos Karapetis | 2014-11-03 01:43:19 +0200 |
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committer | Filippos Karapetis | 2014-11-03 11:40:37 +0200 |
commit | 9d6437c01ef4e476fce47d37f4e879b39e830857 (patch) | |
tree | ae6f0d948ecdbd3da520449fded36fad9078809a /engines/groovie/graphics.h | |
parent | f733498388267e1fb848eb758a2625c157a84857 (diff) | |
download | scummvm-rg350-9d6437c01ef4e476fce47d37f4e879b39e830857.tar.gz scummvm-rg350-9d6437c01ef4e476fce47d37f4e879b39e830857.tar.bz2 scummvm-rg350-9d6437c01ef4e476fce47d37f4e879b39e830857.zip |
GROOVIE: Add initial full screen functionality for V2 games
Diffstat (limited to 'engines/groovie/graphics.h')
-rw-r--r-- | engines/groovie/graphics.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/groovie/graphics.h b/engines/groovie/graphics.h index 72ab01deb6..69934f9d68 100644 --- a/engines/groovie/graphics.h +++ b/engines/groovie/graphics.h @@ -38,6 +38,8 @@ public: void update(); void change(); void mergeFgAndBg(); + void switchToFullScreen(bool fullScreen); + bool isFullScreen() { return (_foreground.h == 480); } void updateScreen(Graphics::Surface *source); Graphics::Surface _foreground; // The main surface that most things are drawn to Graphics::Surface _background; // Used occasionally, mostly (only?) in puzzles |