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authorFilippos Karapetis2014-11-03 01:43:19 +0200
committerFilippos Karapetis2014-11-03 11:40:37 +0200
commit9d6437c01ef4e476fce47d37f4e879b39e830857 (patch)
treeae6f0d948ecdbd3da520449fded36fad9078809a /engines/groovie/graphics.h
parentf733498388267e1fb848eb758a2625c157a84857 (diff)
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GROOVIE: Add initial full screen functionality for V2 games
Diffstat (limited to 'engines/groovie/graphics.h')
-rw-r--r--engines/groovie/graphics.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/groovie/graphics.h b/engines/groovie/graphics.h
index 72ab01deb6..69934f9d68 100644
--- a/engines/groovie/graphics.h
+++ b/engines/groovie/graphics.h
@@ -38,6 +38,8 @@ public:
void update();
void change();
void mergeFgAndBg();
+ void switchToFullScreen(bool fullScreen);
+ bool isFullScreen() { return (_foreground.h == 480); }
void updateScreen(Graphics::Surface *source);
Graphics::Surface _foreground; // The main surface that most things are drawn to
Graphics::Surface _background; // Used occasionally, mostly (only?) in puzzles