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authorMax Horn2008-11-14 21:32:20 +0000
committerMax Horn2008-11-14 21:32:20 +0000
commitbb87d39424c9dee6fbfddf8b806a5675bcf39494 (patch)
treebabc3ebacab043baf19b2c8376ccee52a6201587 /engines/groovie/music.cpp
parent3c5c774e768ba50bf17540832240030f067a2c25 (diff)
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Patch #2271425: Groovie engine
svn-id: r35060
Diffstat (limited to 'engines/groovie/music.cpp')
-rw-r--r--engines/groovie/music.cpp211
1 files changed, 211 insertions, 0 deletions
diff --git a/engines/groovie/music.cpp b/engines/groovie/music.cpp
new file mode 100644
index 0000000000..1a7f6a4207
--- /dev/null
+++ b/engines/groovie/music.cpp
@@ -0,0 +1,211 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "groovie/music.h"
+#include "groovie/resource.h"
+
+namespace Groovie {
+
+MusicPlayer::MusicPlayer(GroovieEngine *vm) :
+ _vm(vm), _midiParser(NULL), _data(NULL), _driver(NULL),
+ _backgroundFileRef(0) {
+ // Create the parser
+ _midiParser = MidiParser::createParser_XMIDI();
+
+ // Create the driver
+ int driver = detectMusicDriver(MDT_MIDI | MDT_ADLIB | MDT_PREFER_MIDI);
+ _driver = createMidi(driver);
+ _driver->open();
+
+ // Initialize the channel volumes
+ for (int i = 0; i < 0x10; i++) {
+ _chanVolumes[i] = 0x7F;
+ }
+
+ // Set the parser's driver
+ _midiParser->setMidiDriver(this);
+
+ // Set the timer rate
+ _midiParser->setTimerRate(_driver->getBaseTempo());
+}
+
+MusicPlayer::~MusicPlayer() {
+ // Unload the parser
+ unload();
+ delete _midiParser;
+
+ // Unload the MIDI Driver
+ _driver->close();
+ delete _driver;
+}
+
+void MusicPlayer::playSong(uint16 fileref) {
+ // Play the referenced file once
+ play(fileref, false);
+}
+
+void MusicPlayer::setBackgroundSong(uint16 fileref) {
+ _backgroundFileRef = fileref;
+}
+
+void MusicPlayer::setUserVolume(uint16 volume) {
+ // Save the new user volume
+ _userVolume = volume;
+ if (_userVolume > 0x100) _userVolume = 0x100;
+
+ // Apply it to all the channels
+ for (int i = 0; i < 0x10; i++) {
+ updateChanVolume(i);
+ }
+ //FIXME: AdlibPercussionChannel::controlChange() is empty
+ //(can't set the volume for the percusion channel)
+}
+
+void MusicPlayer::setGameVolume(uint16 volume, uint16 time) {
+ //TODO: Implement volume fading
+ debugC(5, kGroovieDebugMIDI | kGroovieDebugAll, "setting game volume: %d, %d\n", volume, time);
+
+ // Save the new game volume
+ _gameVolume = volume;
+ if (_gameVolume > 100) _gameVolume = 100;
+
+ // Apply it to all the channels
+ for (int i = 0; i < 0x10; i++) {
+ updateChanVolume(i);
+ }
+}
+
+void MusicPlayer::updateChanVolume(byte channel) {
+ // Generate a MIDI Control change message for the volume
+ uint32 b = 0x7B0;
+
+ // Specify the channel
+ b |= (channel & 0xF);
+
+ // Scale by the user and game volumes
+ uint32 val = (_chanVolumes[channel] * _userVolume * _gameVolume) / 0x100 / 100;
+ val &= 0x7F;
+
+ // Send it to the driver
+ _driver->send(b | (val << 16));
+}
+
+bool MusicPlayer::play(uint16 fileref, bool loop) {
+ // Unload the previous song
+ unload();
+
+ // Set the looping option
+ _midiParser->property(MidiParser::mpAutoLoop, loop);
+
+ // Load the new file
+ return load(fileref);
+}
+
+bool MusicPlayer::load(uint16 fileref) {
+ // Open the song resource
+ Common::SeekableReadStream *xmidiFile = _vm->_resMan->open(fileref);
+ if (!xmidiFile) {
+ error("Groovie::Music: Couldn't resource 0x%04X", fileref);
+ return false;
+ }
+
+ // Read the whole file to memory
+ int length = xmidiFile->size();
+ _data = new byte[length];
+ xmidiFile->read(_data, length);
+ delete xmidiFile;
+
+ // Start parsing the data
+ if (!_midiParser->loadMusic(_data, length)) {
+ error("Groovie::Music: Invalid XMI file");
+ return false;
+ }
+
+ // Activate the timer source
+ _driver->setTimerCallback(_midiParser, MidiParser::timerCallback);
+
+ return true;
+}
+
+void MusicPlayer::unload() {
+ // Unload the parser
+ _midiParser->unloadMusic();
+
+ // Unload the xmi file
+ delete[] _data;
+ _data = NULL;
+}
+
+int MusicPlayer::open() {
+ return 0;
+}
+
+void MusicPlayer::close() {}
+
+void MusicPlayer::send(uint32 b) {
+ if ((b & 0xFFF0) == 0x07B0) { // Volume change
+ // Save the specific channel volume
+ byte chan = b & 0xF;
+ _chanVolumes[chan] = (b >> 16) & 0x7F;
+
+ // Send the updated value
+ updateChanVolume(chan);
+
+ return;
+ }
+ _driver->send(b);
+}
+
+void MusicPlayer::metaEvent(byte type, byte *data, uint16 length) {
+ switch (type) {
+ case 0x2F:
+ // End of Track, play the background song
+ if (_backgroundFileRef) {
+ play(_backgroundFileRef, true);
+ }
+ break;
+ default:
+ _driver->metaEvent(type, data, length);
+ break;
+ }
+}
+
+void MusicPlayer::setTimerCallback(void *timer_param, Common::TimerManager::TimerProc timer_proc) {
+ _driver->setTimerCallback(timer_param, timer_proc);
+}
+
+uint32 MusicPlayer::getBaseTempo(void) {
+ return _driver->getBaseTempo();
+}
+
+MidiChannel *MusicPlayer::allocateChannel() {
+ return _driver->allocateChannel();
+}
+
+MidiChannel *MusicPlayer::getPercussionChannel() {
+ return _driver->getPercussionChannel();
+}
+
+} // End of Groovie namespace