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authorAlejandro Marzini2010-06-09 20:09:57 +0000
committerAlejandro Marzini2010-06-09 20:09:57 +0000
commite991cd8c53ad21af037df1e0a16816aeea2d0fe2 (patch)
treef647f636fc3898c150db61de50c3522056a65d17 /engines/groovie/music.cpp
parent4177a1e16df7712c081e41a8eabf0b7d4694230b (diff)
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- Revised abstract AudioCDManager.
- Removed AudioCDManager Singleton, and changed code for using AudioCDManager in OSystem. - Added initialization code for new AudioCDManager in BaseBackend and OSystem_SDL. svn-id: r49548
Diffstat (limited to 'engines/groovie/music.cpp')
-rw-r--r--engines/groovie/music.cpp13
1 files changed, 6 insertions, 7 deletions
diff --git a/engines/groovie/music.cpp b/engines/groovie/music.cpp
index 2ea7454256..4e0a97aabb 100644
--- a/engines/groovie/music.cpp
+++ b/engines/groovie/music.cpp
@@ -29,7 +29,6 @@
#include "common/config-manager.h"
#include "common/macresman.h"
-#include "sound/audiocd.h"
#include "sound/midiparser.h"
namespace Groovie {
@@ -42,7 +41,7 @@ MusicPlayer::MusicPlayer(GroovieEngine *vm) :
}
MusicPlayer::~MusicPlayer() {
- AudioCD.stop();
+ g_system->getAudioCD()->stop();
}
void MusicPlayer::playSong(uint32 fileref) {
@@ -90,7 +89,7 @@ void MusicPlayer::playCD(uint8 track) {
// the song number (it's track 2 on the 2nd CD)
} else if ((track == 98) && (_prevCDtrack == 3)) {
// Track 98 is used as a hack to stop the credits song
- AudioCD.stop();
+ g_system->getAudioCD()->stop();
return;
}
@@ -101,16 +100,16 @@ void MusicPlayer::playCD(uint8 track) {
// It was in the original interpreter, but it introduces a big delay
// in the middle of the introduction, so it's disabled right now
/*
- AudioCD.updateCD();
- while (AudioCD.isPlaying()) {
+ g_system->getAudioCD()->updateCD();
+ while (g_system->getAudioCD()->isPlaying()) {
// Wait a bit and try again
_vm->_system->delayMillis(100);
- AudioCD.updateCD();
+ g_system->getAudioCD()->updateCD();
}
*/
// Play the track starting at the requested offset (1000ms = 75 frames)
- AudioCD.play(track - 1, 1, startms * 75 / 1000, 0);
+ g_system->getAudioCD()->play(track - 1, 1, startms * 75 / 1000, 0);
}
void MusicPlayer::startBackground() {