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author | Johannes Schickel | 2009-02-15 21:20:21 +0000 |
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committer | Johannes Schickel | 2009-02-15 21:20:21 +0000 |
commit | 5417f6bacb73d5996b26229513c2ce01db27bf6a (patch) | |
tree | ec7298416ce8f3ca657b1637352763178752852c /engines/groovie/script.cpp | |
parent | e29d90be3e2213313c2884d80656198d8fed65ef (diff) | |
download | scummvm-rg350-5417f6bacb73d5996b26229513c2ce01db27bf6a.tar.gz scummvm-rg350-5417f6bacb73d5996b26229513c2ce01db27bf6a.tar.bz2 scummvm-rg350-5417f6bacb73d5996b26229513c2ce01db27bf6a.zip |
- Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel.
- Update BaseBackend and DC port to properly implement OSystem::fillScreen (now only PalmOS has to be updated).
- Update all client code which relied on OSystem::clearScreen so far.
svn-id: r38304
Diffstat (limited to 'engines/groovie/script.cpp')
-rw-r--r-- | engines/groovie/script.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/groovie/script.cpp b/engines/groovie/script.cpp index c36b331785..eb21651c56 100644 --- a/engines/groovie/script.cpp +++ b/engines/groovie/script.cpp @@ -1023,7 +1023,7 @@ void Script::o_loadgame() { debugScript(1, true, "LOADGAME var[0x%04X] -> slot=%d (TODO)", varnum, slot); loadgame(slot); - _vm->_system->clearScreen(); + _vm->_system->fillScreen(0); } void Script::o_savegame() { |