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authorJohannes Schickel2009-02-15 21:20:21 +0000
committerJohannes Schickel2009-02-15 21:20:21 +0000
commit5417f6bacb73d5996b26229513c2ce01db27bf6a (patch)
treeec7298416ce8f3ca657b1637352763178752852c /engines/groovie/script.cpp
parente29d90be3e2213313c2884d80656198d8fed65ef (diff)
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- Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel.
- Update BaseBackend and DC port to properly implement OSystem::fillScreen (now only PalmOS has to be updated). - Update all client code which relied on OSystem::clearScreen so far. svn-id: r38304
Diffstat (limited to 'engines/groovie/script.cpp')
-rw-r--r--engines/groovie/script.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/groovie/script.cpp b/engines/groovie/script.cpp
index c36b331785..eb21651c56 100644
--- a/engines/groovie/script.cpp
+++ b/engines/groovie/script.cpp
@@ -1023,7 +1023,7 @@ void Script::o_loadgame() {
debugScript(1, true, "LOADGAME var[0x%04X] -> slot=%d (TODO)", varnum, slot);
loadgame(slot);
- _vm->_system->clearScreen();
+ _vm->_system->fillScreen(0);
}
void Script::o_savegame() {