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authorFilippos Karapetis2013-01-02 12:11:22 +0200
committerFilippos Karapetis2013-01-02 12:42:53 +0200
commit3249278a51c666ae75a92d7119790ea551a81351 (patch)
tree154f3f2cee432135131f71f83f93b605ec8ec284 /engines/groovie/vdx.cpp
parent3dad5e55e26323d5249e44c039e43d3505308be3 (diff)
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GROOVIE: Simplify the movie speed settings and add a GUI option
This removes the "iOS" speed setting, where some movies could get out of sync. Two movie options are now available, "normal" and "fast" movie speed, which is the old "tweaked" setting. With the "fast" movie speed, the movie speed is changed to match that of the iOS version, but only in movies with sound. Movies without sound (like the supernatural animations, i.e. the "teeth" icon in-game) are still played at their regular speed, to avoid music sync issues.
Diffstat (limited to 'engines/groovie/vdx.cpp')
-rw-r--r--engines/groovie/vdx.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/groovie/vdx.cpp b/engines/groovie/vdx.cpp
index b3fcf462b2..8786e75488 100644
--- a/engines/groovie/vdx.cpp
+++ b/engines/groovie/vdx.cpp
@@ -88,7 +88,7 @@ uint16 VDXPlayer::loadInternal() {
// Enable highspeed if we're not obeying fps, and not marked as special
// This will be disabled in chunk audio if we're actually an audio vdx
- if ( _vm->_modeSpeed == kGroovieSpeediOS || (_vm->_modeSpeed == kGroovieSpeedTweaked && ((_flags & (1 << 15)) == 0)))
+ if (_vm->_modeSpeed == kGroovieSpeedFast && ((_flags & (1 << 15)) == 0))
setOverrideSpeed(true);
if (_flagOnePrev && !_flagOne && !_flagEight) {