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authorJohannes Schickel2011-05-01 16:54:45 +0200
committerJohannes Schickel2011-05-01 16:54:45 +0200
commit71bdb86e028db9556611f88b3686ce93312a8131 (patch)
tree3c24233044a8e72bd8ecd73b981f50c725d5d282 /engines/groovie
parent89b63e3adb4692c9659f8b133727ccc1e2af75b4 (diff)
parent8ff527ac4ef4237e63c0802a22eb0f942089e6c4 (diff)
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Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".
For further discussion check here: https://github.com/scummvm/scummvm/pull/16 Conflicts: graphics/png.cpp
Diffstat (limited to 'engines/groovie')
-rw-r--r--engines/groovie/graphics.cpp4
-rw-r--r--engines/groovie/roq.cpp13
2 files changed, 11 insertions, 6 deletions
diff --git a/engines/groovie/graphics.cpp b/engines/groovie/graphics.cpp
index 3eaadbe1c7..71ee231b80 100644
--- a/engines/groovie/graphics.cpp
+++ b/engines/groovie/graphics.cpp
@@ -36,8 +36,8 @@ namespace Groovie {
GraphicsMan::GraphicsMan(GroovieEngine *vm) :
_vm(vm), _changed(false), _fading(0) {
// Create the game surfaces
- _foreground.create(640, 320, _vm->_pixelFormat.bytesPerPixel);
- _background.create(640, 320, _vm->_pixelFormat.bytesPerPixel);
+ _foreground.create(640, 320, _vm->_pixelFormat);
+ _background.create(640, 320, _vm->_pixelFormat);
}
GraphicsMan::~GraphicsMan() {
diff --git a/engines/groovie/roq.cpp b/engines/groovie/roq.cpp
index 8b40fa8a1f..be9c4f6921 100644
--- a/engines/groovie/roq.cpp
+++ b/engines/groovie/roq.cpp
@@ -179,7 +179,7 @@ void ROQPlayer::buildShowBuf() {
// Skip to the next pixel
out += _vm->_pixelFormat.bytesPerPixel;
if (!(x % _scaleX))
- in += _currBuf->bytesPerPixel;
+ in += _currBuf->format.bytesPerPixel;
}
#ifdef DITHER
_dither->nextLine();
@@ -332,8 +332,13 @@ bool ROQPlayer::processBlockInfo(ROQBlockHeader &blockHeader) {
_prevBuf->free();
// Allocate new buffers
- _currBuf->create(width, height, 3);
- _prevBuf->create(width, height, 3);
+ // These buffers use YUV data, since we can not describe it with a
+ // PixelFormat struct we just add some dummy PixelFormat with the
+ // correct bytes per pixel value. Since the surfaces are only used
+ // internally and no code assuming RGB data is present is used on
+ // them it should be just fine.
+ _currBuf->create(width, height, Graphics::PixelFormat(3, 0, 0, 0, 0, 0, 0, 0, 0));
+ _prevBuf->create(width, height, Graphics::PixelFormat(3, 0, 0, 0, 0, 0, 0, 0, 0));
// Clear the buffers with black YUV values
byte *ptr1 = (byte *)_currBuf->getBasePtr(0, 0);
@@ -701,7 +706,7 @@ void ROQPlayer::copy(byte size, int destx, int desty, int offx, int offy) {
for (int i = 0; i < size; i++) {
// Copy the current line
- memcpy(dst, src, size * _currBuf->bytesPerPixel);
+ memcpy(dst, src, size * _currBuf->format.bytesPerPixel);
// Move to the beginning of the next line
dst += _currBuf->pitch;