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author | Nipun Garg | 2019-07-03 08:24:05 +0530 |
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committer | Eugene Sandulenko | 2019-09-03 17:17:09 +0200 |
commit | 4622fb3b8026eb4cf457a7bf99e1f733cf5553b3 (patch) | |
tree | 15f21da19da9259947ac8342dbee03618e2d23da /engines/hdb/ai-lists.cpp | |
parent | 5d874c540e4f52ff5b32f8679b98ea57d7c1611c (diff) | |
download | scummvm-rg350-4622fb3b8026eb4cf457a7bf99e1f733cf5553b3.tar.gz scummvm-rg350-4622fb3b8026eb4cf457a7bf99e1f733cf5553b3.tar.bz2 scummvm-rg350-4622fb3b8026eb4cf457a7bf99e1f733cf5553b3.zip |
HDB: Unstub playSound calls
Diffstat (limited to 'engines/hdb/ai-lists.cpp')
-rw-r--r-- | engines/hdb/ai-lists.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/hdb/ai-lists.cpp b/engines/hdb/ai-lists.cpp index 1e6dee74ed..5126d142da 100644 --- a/engines/hdb/ai-lists.cpp +++ b/engines/hdb/ai-lists.cpp @@ -670,7 +670,7 @@ bool AI::checkTeleportList(AIEntity *e, int x, int y) { // Start up Teleport flash animation only if value1 is set to 1 if (anim1 == 1 || anim2 == 2) { addAnimateTarget(e->x, e->y, 0, 7, ANIM_NORMAL, false, false, "teleporter_flash_sit"); - warning("STUB: checkTeleporterList: Play SND_TELEPORT"); + g_hdb->_sound->playSound(SND_TELEPORT); } // PANIC ZONE Teleports? |