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authorEugene Sandulenko2019-06-26 08:52:37 +0200
committerEugene Sandulenko2019-09-03 17:17:00 +0200
commitaa793bdcfdb95400cc159cac3afe30f0c332cae8 (patch)
tree211712bb52a926d3be2923ef7b641c3ba472998e /engines/hdb/ai-player.cpp
parent37a393e9e1f7e4b477caca016be707b82073d932 (diff)
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HDB: Added more debug output and hid some verbose stubs
Diffstat (limited to 'engines/hdb/ai-player.cpp')
-rw-r--r--engines/hdb/ai-player.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/hdb/ai-player.cpp b/engines/hdb/ai-player.cpp
index 898a20b878..3eda52a411 100644
--- a/engines/hdb/ai-player.cpp
+++ b/engines/hdb/ai-player.cpp
@@ -128,7 +128,7 @@ void aiPlayerInit2(AIEntity *e) {
}
void aiPlayerAction(AIEntity *e) {
- warning("STUB: AI: aiPlayerAction required");
+ debug(9, "STUB: AI: aiPlayerAction required");
}
void aiPlayerDraw(AIEntity *e, int mx, int my) {
@@ -226,7 +226,7 @@ void aiSergeantInit2(AIEntity *e) {
void aiSergeantAction(AIEntity *e) {
if (e->goalX) {
- warning("AI-PLAYER: aiSergeantAction: Play SND_FOOTSTEPS sounds");
+ debug(9, "STUB: AI-PLAYER: aiSergeantAction: Play SND_FOOTSTEPS sounds");
g_hdb->_ai->animateEntity(e);
} else
g_hdb->_ai->animEntFrames(e);