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authorNipun Garg2019-07-05 02:37:18 +0530
committerEugene Sandulenko2019-09-03 17:17:11 +0200
commit0751cedb08e9c357bfa6f696fa749ebc303b7cfa (patch)
tree67a13c10d12794a26fbed90010a31e613b94a16d /engines/hdb/ai.h
parent60eb04f83341f6f45ed8b17b72c8ab1fe650bf6c (diff)
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HDB: Remove '#if 0' conditionals
Diffstat (limited to 'engines/hdb/ai.h')
-rw-r--r--engines/hdb/ai.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/engines/hdb/ai.h b/engines/hdb/ai.h
index f7d42e6089..05a5a2d903 100644
--- a/engines/hdb/ai.h
+++ b/engines/hdb/ai.h
@@ -774,7 +774,6 @@ struct CineBlit {
}
#define spawnBlocking(x, y, level) g_hdb->_ai->spawn(AI_NONE, DIR_NONE, x, y, NULL, NULL, NULL, DIR_NONE, level, 0, 0, 0)
-#if 0
extern Picture *icepSnowballGfxDown; // ICEPUFF's snowball moving down
extern Picture *icepSnowballGfxLeft; // ICEPUFF's snowball moving left
extern Picture *icepSnowballGfxRight; // ICEPUFF's snowball moving right
@@ -795,7 +794,6 @@ extern Tile *gfxLaserbeamUDBottom[4];
extern Tile *gfxLaserbeamLR[4];
extern Tile *gfxLaserbeamLRLeft[4];
extern Tile *gfxLaserbeamLRRight[4];
-#endif
class AI {
public: