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author | Nipun Garg | 2019-07-06 00:59:39 +0530 |
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committer | Eugene Sandulenko | 2019-09-03 17:17:12 +0200 |
commit | 48546f3c8d24babf477c05671ec384706ab23654 (patch) | |
tree | cf4eebf7bc3ced30c77a6946da7c5895915e972f /engines/hdb/ai.h | |
parent | 22ca561f4af1d524ab5519903e49f743020b48a4 (diff) | |
download | scummvm-rg350-48546f3c8d24babf477c05671ec384706ab23654.tar.gz scummvm-rg350-48546f3c8d24babf477c05671ec384706ab23654.tar.bz2 scummvm-rg350-48546f3c8d24babf477c05671ec384706ab23654.zip |
HDB: Add laserScan()
Diffstat (limited to 'engines/hdb/ai.h')
-rw-r--r-- | engines/hdb/ai.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/hdb/ai.h b/engines/hdb/ai.h index be55122754..44e4f69807 100644 --- a/engines/hdb/ai.h +++ b/engines/hdb/ai.h @@ -837,6 +837,7 @@ public: bool checkPlayerTileCollision(int x, int y); bool checkPlayerCollision(int x, int y, int border); void clearDiverters(); + void laserScan(); // List functions void addToActionList(int actionIndex, int x, int y, char *funcLuaInit, char *funcLuaUse); |