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authorNipun Garg2019-07-03 20:40:49 +0530
committerEugene Sandulenko2019-09-03 17:17:09 +0200
commit4baa1e4f20816c0546cf94b39c51611b1bec1f4a (patch)
tree589ddd4cc2894fe90dc14e50ed1db83186c60475 /engines/hdb/ai.h
parentc3c8299962aaa335d4acb4ae39b772accf3cfff1 (diff)
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HDB: Add isClosedDoor() and isOpenDoor()
Diffstat (limited to 'engines/hdb/ai.h')
-rw-r--r--engines/hdb/ai.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/hdb/ai.h b/engines/hdb/ai.h
index 80f7a71221..afc25cb792 100644
--- a/engines/hdb/ai.h
+++ b/engines/hdb/ai.h
@@ -1197,6 +1197,10 @@ private:
// Action Functions
+ // Checks for the existence of a closed/open door
+ bool isClosedDoor(int x, int y);
+ bool isOpenDoor(int x, int y);
+
// Black Door Switch
bool useSwitch(AIEntity *e, int x, int y, int targetX, int targetY, int onTile);
bool useSwitchOn(AIEntity *e, int x, int y, int targetX, int targetY, int offTile);