aboutsummaryrefslogtreecommitdiff
path: root/engines/hdb/ai.h
diff options
context:
space:
mode:
authorNipun Garg2019-06-25 00:32:23 +0530
committerEugene Sandulenko2019-09-03 17:16:59 +0200
commit70888532f8d6ab04b612eafe7de0256f0ce39172 (patch)
tree692894adc22c0fb933e398c6d3ec99ec5edfe8cd /engines/hdb/ai.h
parent12a677d9007b93893fab0c223a297a5a5c207693 (diff)
downloadscummvm-rg350-70888532f8d6ab04b612eafe7de0256f0ce39172.tar.gz
scummvm-rg350-70888532f8d6ab04b612eafe7de0256f0ce39172.tar.bz2
scummvm-rg350-70888532f8d6ab04b612eafe7de0256f0ce39172.zip
HDB: Add checkPlayerCollision functions
Diffstat (limited to 'engines/hdb/ai.h')
-rw-r--r--engines/hdb/ai.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/hdb/ai.h b/engines/hdb/ai.h
index 04c20187d3..9c49e3e14d 100644
--- a/engines/hdb/ai.h
+++ b/engines/hdb/ai.h
@@ -652,6 +652,10 @@ public:
void addAnimateTarget(int x, int y, int start, int end, AnimSpeed speed, bool killAuto, bool inMap, const char *tileName);
void animateTargets();
+ AIEntity *playerCollision(int topBorder, int bottomBorder, int leftBorder, int rightBorder);
+ bool checkPlayerTileCollision(int x, int y);
+ bool checkPlayerCollision(int x, int y, int border);
+
// List functions
void addToActionList(int actionIndex, int x, int y, char *funcLuaInit, char *funcLuaUse);
bool checkActionList(AIEntity *e, int x, int y, bool lookAndGrab);