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authorNipun Garg2019-06-22 07:41:58 +0530
committerEugene Sandulenko2019-09-03 17:16:55 +0200
commita39b9f373ca42c1ff25d2d479fee7efc071da498 (patch)
treed6aeef26dc149e9da44efe29b95f1e0c71bd3551 /engines/hdb/ai.h
parent653960f58aa623d6155cda6a03632a718f47a2c5 (diff)
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HDB: Modify AI pointer arrays to be struct arrays
Diffstat (limited to 'engines/hdb/ai.h')
-rw-r--r--engines/hdb/ai.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/hdb/ai.h b/engines/hdb/ai.h
index d11442bc07..df700722e7 100644
--- a/engines/hdb/ai.h
+++ b/engines/hdb/ai.h
@@ -876,19 +876,19 @@ public:
int _kcHolderBlackOff;
int _kcHolderBlackOn;
- AIEntLevel2 *_entsLevel2[kMaxLevel2Ents];
+ AIEntLevel2 _entsLevel2[kMaxLevel2Ents];
int _numLevel2Ents;
- InvEnt *_inventory[kMaxInventory];
+ InvEnt _inventory[kMaxInventory];
int _numInventory;
Waypoint _waypoints[kMaxWaypoints];
int _numWaypoints;
Tile *_waypointGfx[4]; // Animating waypoint gfx
- ActionInfo *_actions[kMaxActions];
+ ActionInfo _actions[kMaxActions];
- AutoAction *_autoActions[kMaxAutoActions];
+ AutoAction _autoActions[kMaxAutoActions];
// Virtual Player
AIEntity _dummyPlayer;