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author | Nipun Garg | 2019-07-31 10:26:17 +0530 |
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committer | Eugene Sandulenko | 2019-09-03 17:17:30 +0200 |
commit | 0fb3ad7ba05983fe64cc5f64294d58fa394935d1 (patch) | |
tree | 0007f5d15ee58e4ebc328cace36185997942117e /engines/hdb/hdb.cpp | |
parent | 6e357d9d9749f399c5c1a347d4e8d6f7881ce081 (diff) | |
download | scummvm-rg350-0fb3ad7ba05983fe64cc5f64294d58fa394935d1.tar.gz scummvm-rg350-0fb3ad7ba05983fe64cc5f64294d58fa394935d1.tar.bz2 scummvm-rg350-0fb3ad7ba05983fe64cc5f64294d58fa394935d1.zip |
HDB: Make Platform specific constants into variables
Diffstat (limited to 'engines/hdb/hdb.cpp')
-rw-r--r-- | engines/hdb/hdb.cpp | 29 |
1 files changed, 21 insertions, 8 deletions
diff --git a/engines/hdb/hdb.cpp b/engines/hdb/hdb.cpp index f4c46dfc63..d243224ffb 100644 --- a/engines/hdb/hdb.cpp +++ b/engines/hdb/hdb.cpp @@ -44,6 +44,19 @@ namespace HDB { HDBGame* g_hdb; HDBGame::HDBGame(OSystem *syst, const ADGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc) { + if (isPPC()) { + _screenWidth = 240; + _screenHeight = 320; + _screenDrawWidth = 240; + _screenDrawHeight = 320; + } else { + _screenWidth = 640; + _screenHeight = 480; + _screenDrawWidth = _screenWidth - 160; + _screenDrawHeight = 480; + } + _progressY = _screenHeight - 64; + _format = Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0); _systemInit = false; g_hdb = this; @@ -330,9 +343,9 @@ void HDBGame::paint() { // if the graphic has never been loaded, load it now and leave it in memory if (!_logoGfx) _logoGfx = _gfx->loadPic(TITLELOGO); - _logoGfx->drawMasked(kScreenWidth / 2 - _logoGfx->_width / 2, 10); + _logoGfx->drawMasked(_screenWidth / 2 - _logoGfx->_width / 2, 10); - int x = kScreenWidth / 2 - _progressGfx->_width / 2; + int x = _screenWidth / 2 - _progressGfx->_width / 2; int pixels = _progressGfx->_width - _progressMarkGfx->_width; _progressXOffset = (int)(((double)pixels / _progressMax) * (double)_progressCurrent) + x; break; @@ -342,7 +355,7 @@ void HDBGame::paint() { if (_debugFlag == 1) { _gfx->drawDebugInfo(_debugLogo, _frames.size()); } else if (_debugFlag == 2) { - _debugLogo->drawMasked(kScreenWidth - 32, 0); + _debugLogo->drawMasked(_screenWidth - 32, 0); } _gfx->updateVideo(); @@ -799,11 +812,11 @@ void HDBGame::checkProgress() { if (!_progressActive) return; - x = kScreenWidth / 2 - _progressGfx->_width / 2; - _progressGfx->drawMasked(x, kProgressY); + x = _screenWidth / 2 - _progressGfx->_width / 2; + _progressGfx->drawMasked(x, g_hdb->_progressY); for (i = x; i < _progressXOffset; i += _progressMarkGfx->_width) - _progressMarkGfx->drawMasked(i, kProgressY); - _progressMarkGfx->drawMasked(_progressXOffset, kProgressY); + _progressMarkGfx->drawMasked(i, g_hdb->_progressY); + _progressMarkGfx->drawMasked(_progressXOffset, g_hdb->_progressY); } void HDBGame::drawLoadingScreen() { @@ -873,7 +886,7 @@ Common::Error HDBGame::run() { } // Initializes Graphics - initGraphics(kScreenWidth, kScreenHeight, &_format); + initGraphics(_screenWidth, _screenHeight, &_format); start(); |