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authorNipun Garg2019-06-07 03:27:31 +0530
committerEugene Sandulenko2019-09-03 17:16:44 +0200
commit067275cfeb919763f3172d1ceebd2eda79cc2bcd (patch)
treea1eff0e94d2e4f8dcd6bb34c3de58bce39d6bf80 /engines/hdb/hdb.h
parent3533362fc85a71a2ba7597f77eec86bb4a997f4f (diff)
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HDB: Add skeletal map-loader subsystem
Diffstat (limited to 'engines/hdb/hdb.h')
-rw-r--r--engines/hdb/hdb.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/hdb/hdb.h b/engines/hdb/hdb.h
index 82028d8c77..a07e77ec0c 100644
--- a/engines/hdb/hdb.h
+++ b/engines/hdb/hdb.h
@@ -38,6 +38,7 @@
#include "hdb/file-manager.h"
#include "hdb/draw-manager.h"
#include "hdb/lua-script.h"
+#include "hdb/map-loader.h"
#define MAX_SNDCACHE_MEM 0x400000 // 4Mb of sounds in memory
#define MAX_TILES_CACHED 3500 // Max no of tiles in memory at once