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author | Nipun Garg | 2019-06-07 03:27:31 +0530 |
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committer | Eugene Sandulenko | 2019-09-03 17:16:44 +0200 |
commit | 067275cfeb919763f3172d1ceebd2eda79cc2bcd (patch) | |
tree | a1eff0e94d2e4f8dcd6bb34c3de58bce39d6bf80 /engines/hdb/hdb.h | |
parent | 3533362fc85a71a2ba7597f77eec86bb4a997f4f (diff) | |
download | scummvm-rg350-067275cfeb919763f3172d1ceebd2eda79cc2bcd.tar.gz scummvm-rg350-067275cfeb919763f3172d1ceebd2eda79cc2bcd.tar.bz2 scummvm-rg350-067275cfeb919763f3172d1ceebd2eda79cc2bcd.zip |
HDB: Add skeletal map-loader subsystem
Diffstat (limited to 'engines/hdb/hdb.h')
-rw-r--r-- | engines/hdb/hdb.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/hdb/hdb.h b/engines/hdb/hdb.h index 82028d8c77..a07e77ec0c 100644 --- a/engines/hdb/hdb.h +++ b/engines/hdb/hdb.h @@ -38,6 +38,7 @@ #include "hdb/file-manager.h" #include "hdb/draw-manager.h" #include "hdb/lua-script.h" +#include "hdb/map-loader.h" #define MAX_SNDCACHE_MEM 0x400000 // 4Mb of sounds in memory #define MAX_TILES_CACHED 3500 // Max no of tiles in memory at once |