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author | Nipun Garg | 2019-06-01 16:22:52 +0530 |
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committer | Eugene Sandulenko | 2019-09-03 17:16:42 +0200 |
commit | 57fc376b48f5e567ddbadd3e4a6621f9c15e8c72 (patch) | |
tree | ecb88a89b2843a1f097925d94d981e5ead928c6c /engines/hdb/hdb.h | |
parent | 006bf635ae4327e4f12900bf7bcf6ad06b180b98 (diff) | |
download | scummvm-rg350-57fc376b48f5e567ddbadd3e4a6621f9c15e8c72.tar.gz scummvm-rg350-57fc376b48f5e567ddbadd3e4a6621f9c15e8c72.tar.bz2 scummvm-rg350-57fc376b48f5e567ddbadd3e4a6621f9c15e8c72.zip |
HDB: Load the logo screen and display it to screen
Diffstat (limited to 'engines/hdb/hdb.h')
-rw-r--r-- | engines/hdb/hdb.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/hdb/hdb.h b/engines/hdb/hdb.h index dc7a7af705..39ab695835 100644 --- a/engines/hdb/hdb.h +++ b/engines/hdb/hdb.h @@ -37,6 +37,7 @@ #include "game.h" #include "file-manager.h" +#include "draw-manager.h" #define MAX_SNDCACHE_MEM 0x400000 // 4Mb of sounds in memory #define MAX_TILES_CACHED 3500 // Max no of tiles in memory at once |