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author | Nipun Garg | 2019-06-18 04:19:36 +0530 |
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committer | Eugene Sandulenko | 2019-09-03 17:16:47 +0200 |
commit | 6acdc9670add32049cad8142b54d00556c2b4414 (patch) | |
tree | cae54848fc4241073c3bd785e4f659faf6633a92 /engines/hdb/hdb.h | |
parent | 908b9414ecf594d8429a3dc8e832f236ed62671d (diff) | |
download | scummvm-rg350-6acdc9670add32049cad8142b54d00556c2b4414.tar.gz scummvm-rg350-6acdc9670add32049cad8142b54d00556c2b4414.tar.bz2 scummvm-rg350-6acdc9670add32049cad8142b54d00556c2b4414.zip |
HDB: Add the AI class
The Cinematic variables are defined. cineSetCamera,
cineMoveCamera and cineResetCamera are defined.
cineStart is stubbed out
Diffstat (limited to 'engines/hdb/hdb.h')
-rw-r--r-- | engines/hdb/hdb.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/hdb/hdb.h b/engines/hdb/hdb.h index fdb4887563..613a1cdf39 100644 --- a/engines/hdb/hdb.h +++ b/engines/hdb/hdb.h @@ -41,6 +41,7 @@ #include "hdb/draw-manager.h" #include "hdb/lua-script.h" #include "hdb/map-loader.h" +#include "hdb/ai.h" #define MAX_SNDCACHE_MEM 0x400000 // 4Mb of sounds in memory #define MAX_TILES_CACHED 3500 // Max no of tiles in memory at once |