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author | Eugene Sandulenko | 2019-07-01 14:49:52 +0200 |
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committer | Eugene Sandulenko | 2019-09-03 17:17:07 +0200 |
commit | 45b90776e27467afecce452573ca6c8c5fafe269 (patch) | |
tree | 29ab2a860b585b26092332b4e7f9cf7260bc4575 /engines/hdb/input.cpp | |
parent | cc1e3d5deed6e8717ac10e6ec527d52ce09429c4 (diff) | |
download | scummvm-rg350-45b90776e27467afecce452573ca6c8c5fafe269.tar.gz scummvm-rg350-45b90776e27467afecce452573ca6c8c5fafe269.tar.bz2 scummvm-rg350-45b90776e27467afecce452573ca6c8c5fafe269.zip |
HDB: Hid noisy stubs
Diffstat (limited to 'engines/hdb/input.cpp')
-rw-r--r-- | engines/hdb/input.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/hdb/input.cpp b/engines/hdb/input.cpp index 755ad5d14f..2dd8e2c33e 100644 --- a/engines/hdb/input.cpp +++ b/engines/hdb/input.cpp @@ -71,7 +71,7 @@ void Input::setButtons(uint16 b) { } // Debug Mode Cycling - warning("STUB: setButtons: Check and set Debug Mode"); + debug(9, "STUB: setButtons: Check and set Debug Mode"); if (g_hdb->getGameState() == GAME_PLAY) { // Is Player Dead? Click on TRY AGAIN @@ -283,8 +283,8 @@ void Input::updateMouseButtons(int l, int m, int r) { void Input::updateKeys(Common::Event event, bool keyDown) { - warning("STUB: updateKeys: Check for Quit key"); - warning("STUB: updateKeys: Check for Pause key"); + debug(9, "STUB: updateKeys: Check for Quit key"); + debug(9, "STUB: updateKeys: Check for Pause key"); uint16 buttons = getButtons(); |