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author | Eugene Sandulenko | 2019-07-09 11:38:52 +0200 |
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committer | Eugene Sandulenko | 2019-09-03 17:17:16 +0200 |
commit | d12d3ee64754600f96fb73090975ab9cea0621fb (patch) | |
tree | 2b928ea19f915e95dbc02fd2f759cc6b65bcbeb7 /engines/hdb/saveload.cpp | |
parent | 6e0e4411a18323b8cf60f964f688b41c94e89652 (diff) | |
download | scummvm-rg350-d12d3ee64754600f96fb73090975ab9cea0621fb.tar.gz scummvm-rg350-d12d3ee64754600f96fb73090975ab9cea0621fb.tar.bz2 scummvm-rg350-d12d3ee64754600f96fb73090975ab9cea0621fb.zip |
HDB: Proper prototype for saveGameState()
Diffstat (limited to 'engines/hdb/saveload.cpp')
-rw-r--r-- | engines/hdb/saveload.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/hdb/saveload.cpp b/engines/hdb/saveload.cpp index 394b8042b9..5f977fe70f 100644 --- a/engines/hdb/saveload.cpp +++ b/engines/hdb/saveload.cpp @@ -24,7 +24,7 @@ namespace HDB { -Common::Error HDBGame::saveGameState(int slot) { +Common::Error HDBGame::saveGameState(int slot, const Common::String &desc) { // If no map is loaded, don't try to save if (!g_hdb->_map->isLoaded()) @@ -128,4 +128,4 @@ void HDBGame::loadGame(Common::InSaveFile *in) { _gfx->turnOffFade(); } -} // End of Namespace
\ No newline at end of file +} // End of Namespace |