diff options
author | Eugene Sandulenko | 2019-07-21 20:38:56 +0200 |
---|---|---|
committer | Eugene Sandulenko | 2019-09-03 17:17:26 +0200 |
commit | d4f927f338d4d221de59a04c85f9286a0a505528 (patch) | |
tree | 8f6a464fc456ae95d09e2bbcbef20b98f5cbbd42 /engines/hdb/saveload.cpp | |
parent | cfe228d7bbb04159da660ceebb7ef8583dcfe405 (diff) | |
download | scummvm-rg350-d4f927f338d4d221de59a04c85f9286a0a505528.tar.gz scummvm-rg350-d4f927f338d4d221de59a04c85f9286a0a505528.tar.bz2 scummvm-rg350-d4f927f338d4d221de59a04c85f9286a0a505528.zip |
HDB: Put both data and Lua saves into single file
Diffstat (limited to 'engines/hdb/saveload.cpp')
-rw-r--r-- | engines/hdb/saveload.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/engines/hdb/saveload.cpp b/engines/hdb/saveload.cpp index 1163d56113..ef086f42ab 100644 --- a/engines/hdb/saveload.cpp +++ b/engines/hdb/saveload.cpp @@ -60,7 +60,7 @@ Common::Error HDBGame::saveGameState(int slot, const Common::String &desc) { // Actual Save Data saveGame(out); - _lua->save(out, slot); + _lua->save(out); out->finalize(); if (out->err()) @@ -91,8 +91,7 @@ Common::Error HDBGame::loadGameState(int slot) { _lua->loadLua(_currentLuaName); // load the Lua code FIRST! (if no file, it's ok) - saveFileName = genSaveFileName(slot, true); - _lua->loadSaveFile(in, saveFileName.c_str()); + _lua->loadSaveFile(in); delete in; |