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authorNipun Garg2019-07-09 12:42:52 +0530
committerEugene Sandulenko2019-09-03 17:17:15 +0200
commitac9f2d634bc8c84fcb2b698a0361cb503c0a8bb9 (patch)
treef99b0d9719ce22b744168d243431f29b70e69549 /engines/hdb/sound.h
parentec0bd5e667cb65b65d3e8cdb49d0f2804e7f1548 (diff)
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HDB: Add loadGame() and Sound::stopMusic()
Diffstat (limited to 'engines/hdb/sound.h')
-rw-r--r--engines/hdb/sound.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/hdb/sound.h b/engines/hdb/sound.h
index 8d0d6baef4..176d093d9f 100644
--- a/engines/hdb/sound.h
+++ b/engines/hdb/sound.h
@@ -1399,6 +1399,7 @@ public:
bool playSoundEx(int index, int channel, bool loop);
bool playVoice(int index, int actor);
bool stopChannel(int channel);
+ void stopMusic();
void markSoundCacheFreeable();
};