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author | Nipun Garg | 2019-06-25 11:02:29 +0530 |
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committer | Eugene Sandulenko | 2019-09-03 17:17:00 +0200 |
commit | 37a393e9e1f7e4b477caca016be707b82073d932 (patch) | |
tree | ac636ca807a0ab0e8b0381747ced2060128f1dfe /engines/hdb | |
parent | 8f7e0479fc1d7152cb8f6847913701b9be1bed75 (diff) | |
download | scummvm-rg350-37a393e9e1f7e4b477caca016be707b82073d932.tar.gz scummvm-rg350-37a393e9e1f7e4b477caca016be707b82073d932.tar.bz2 scummvm-rg350-37a393e9e1f7e4b477caca016be707b82073d932.zip |
HDB: Call drawInventory() from hdb.cpp
Diffstat (limited to 'engines/hdb')
-rw-r--r-- | engines/hdb/hdb.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/hdb/hdb.cpp b/engines/hdb/hdb.cpp index 0951eacde4..1f5b11bfd7 100644 --- a/engines/hdb/hdb.cpp +++ b/engines/hdb/hdb.cpp @@ -317,6 +317,7 @@ Common::Error HDBGame::run() { _ai->animateTargets(); _window->drawDialog(); + _window->drawInventory(); // Update Timer that's NOT used for in-game Timing _prevTimeSlice = _timeSlice; |