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author | Nipun Garg | 2019-06-27 06:14:38 +0530 |
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committer | Eugene Sandulenko | 2019-09-03 17:17:01 +0200 |
commit | 4905233ef0b5394d67767b39fbafb3f963515fa2 (patch) | |
tree | bd0dcbed8267b428426b88b1f7f81530e9b09f56 /engines/hdb | |
parent | 4153d92b5adc0935b22f138ff5e4fc79f76e9863 (diff) | |
download | scummvm-rg350-4905233ef0b5394d67767b39fbafb3f963515fa2.tar.gz scummvm-rg350-4905233ef0b5394d67767b39fbafb3f963515fa2.tar.bz2 scummvm-rg350-4905233ef0b5394d67767b39fbafb3f963515fa2.zip |
HDB: Add floatEntity()
Diffstat (limited to 'engines/hdb')
-rw-r--r-- | engines/hdb/ai-funcs.cpp | 12 | ||||
-rw-r--r-- | engines/hdb/ai.h | 1 |
2 files changed, 13 insertions, 0 deletions
diff --git a/engines/hdb/ai-funcs.cpp b/engines/hdb/ai-funcs.cpp index c65c2672d0..28642c4c26 100644 --- a/engines/hdb/ai-funcs.cpp +++ b/engines/hdb/ai-funcs.cpp @@ -1541,6 +1541,18 @@ bool AI::checkPlayerCollision(int x, int y, int border) { return (x > (_player->x - 32 + border) && x < (_player->x - 32 - border) && y >(_player->y - 32 + border) && y < (_player->y - 32 - border)); } +void AI::floatEntity(AIEntity *e, AIState state) { + for (Common::Array<AIEntity *>::iterator it = _ents->begin(); it != _ents->end(); it++) { + if (e == *it) { + _floats->push_back(*it); + _ents->erase(it); + break; + } + } + e->state = state; + e->level = 1; +} + bool AI::checkFloating(int x, int y) { for (Common::Array<AIEntity *>::iterator it = _floats->begin(); it != _floats->end(); it++) { if ((*it)->tileX == x && (*it)->tileY == y) diff --git a/engines/hdb/ai.h b/engines/hdb/ai.h index ec8c200244..3aa7bde5a2 100644 --- a/engines/hdb/ai.h +++ b/engines/hdb/ai.h @@ -709,6 +709,7 @@ public: void addToPathList(int x, int y, int type, AIDir dir); ArrowPath *findArrowPath(int x, int y); + void floatEntity(AIEntity *e, AIState state); bool checkFloating(int x, int y); bool getTableEnt(AIType type); |