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authorStrangerke2019-09-07 01:25:32 +0200
committerStrangerke2019-09-07 01:25:32 +0200
commit49fe42cc332c7057cca5b746bd7dc98286da12f0 (patch)
treee3691f786d044f266c78943c1c644b275fdfe432 /engines/hdb
parentdb58be617be0aef552e92cc82dafb979335096df (diff)
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HDB: Remove useless existence checks on entityName
Diffstat (limited to 'engines/hdb')
-rw-r--r--engines/hdb/ai-funcs.cpp12
-rw-r--r--engines/hdb/ai-inventory.cpp14
2 files changed, 14 insertions, 12 deletions
diff --git a/engines/hdb/ai-funcs.cpp b/engines/hdb/ai-funcs.cpp
index e13fcc6879..0078f89556 100644
--- a/engines/hdb/ai-funcs.cpp
+++ b/engines/hdb/ai-funcs.cpp
@@ -579,7 +579,7 @@ AIEntity *AI::findEntityType(AIType type, int x, int y) {
void AI::getEntityXY(const char *entName, int *x, int *y) {
for (Common::Array<AIEntity *>::iterator it = _ents->begin(); it != _ents->end(); ++it) {
AIEntity *e = *it;
- if (e->entityName && !scumm_stricmp(entName, e->entityName)) {
+ if (!scumm_stricmp(entName, e->entityName)) {
*x = e->tileX;
*y = e->tileY;
return;
@@ -588,7 +588,7 @@ void AI::getEntityXY(const char *entName, int *x, int *y) {
for (Common::Array<AIEntity *>::iterator jt = _floats->begin(); jt != _floats->end(); ++jt) {
AIEntity *e = *jt;
- if (e->entityName && !scumm_stricmp(entName, e->entityName)) {
+ if (!scumm_stricmp(entName, e->entityName)) {
*x = e->tileX;
*y = e->tileY;
return;
@@ -608,7 +608,7 @@ void AI::getEntityXY(const char *entName, int *x, int *y) {
bool AI::useLuaEntity(const char *initName) {
for (Common::Array<AIEntity *>::iterator it = _ents->begin(); it != _ents->end(); ++it) {
AIEntity *e = *it;
- if (e->entityName && !scumm_stricmp(initName, e->entityName)) {
+ if (!scumm_stricmp(initName, e->entityName)) {
e->aiUse(e);
checkActionList(e, e->tileX, e->tileY, true);
if (e->luaFuncUse)
@@ -631,7 +631,7 @@ bool AI::useLuaEntity(const char *initName) {
void AI::removeLuaEntity(const char *initName) {
for (uint i = 0; i < _ents->size(); i++) {
AIEntity *e = _ents->operator[](i);
- if (e->entityName && !scumm_stricmp(initName, e->entityName)) {
+ if (!scumm_stricmp(initName, e->entityName)) {
removeEntity(e);
i--;
}
@@ -641,7 +641,7 @@ void AI::removeLuaEntity(const char *initName) {
void AI::animLuaEntity(const char *initName, AIState st) {
for (Common::Array<AIEntity *>::iterator it = _ents->begin(); it != _ents->end(); ++it) {
AIEntity *e = *it;
- if (e->entityName && !scumm_stricmp(initName, e->entityName)) {
+ if (!scumm_stricmp(initName, e->entityName)) {
e->state = st;
e->animFrame = 0;
e->animDelay = e->animCycle;
@@ -652,7 +652,7 @@ void AI::animLuaEntity(const char *initName, AIState st) {
void AI::setLuaAnimFrame(const char *initName, AIState st, int frame) {
for (Common::Array<AIEntity *>::iterator it = _ents->begin(); it != _ents->end(); ++it) {
AIEntity *e = *it;
- if (e->entityName && !scumm_stricmp(initName, e->entityName)) {
+ if (!scumm_stricmp(initName, e->entityName)) {
e->state = st;
e->animFrame = frame;
e->animDelay = e->animCycle;
diff --git a/engines/hdb/ai-inventory.cpp b/engines/hdb/ai-inventory.cpp
index c67c11c7d0..cc1a28162c 100644
--- a/engines/hdb/ai-inventory.cpp
+++ b/engines/hdb/ai-inventory.cpp
@@ -125,7 +125,7 @@ int AI::queryInventory(const char *string) {
int count = 0;
for (int i = _numInventory - 1; i >= 0; i--)
- if (_inventory[i].ent.entityName && strstr(_inventory[i].ent.entityName, string))
+ if (strstr(_inventory[i].ent.entityName, string))
count++;
return count;
@@ -152,7 +152,7 @@ bool AI::removeInvItem(const char *string, int amount) {
found = false;
for (int i = _numInventory - 1; i >= 0; i--)
- if (_inventory[i].ent.entityName && strstr(_inventory[i].ent.entityName, string)) {
+ if (strstr(_inventory[i].ent.entityName, string)) {
int j = i;
memset(&_inventory[j], 0, sizeof(InvEnt));
while (j < _numInventory - 1) {
@@ -187,10 +187,10 @@ int AI::queryInventoryType(AIType which) {
return 0;
int count = 0;
- for (int i = 0; i < _numInventory; i++)
+ for (int i = 0; i < _numInventory; i++) {
if (_inventory[i].ent.type == which)
count++;
-
+ }
return count;
}
@@ -198,9 +198,10 @@ int AI::queryInventoryTypeSlot(AIType which) {
if (!_numInventory)
return 0;
- for (int i = 0; i < _numInventory; i++)
+ for (int i = 0; i < _numInventory; i++) {
if (_inventory[i].ent.type == which)
return i;
+ }
return -1;
}
@@ -224,7 +225,7 @@ bool AI::removeInvItemType(AIType which, int amount) {
do {
found = false;
- for (int i = 0; i < _numInventory; i++)
+ for (int i = 0; i < _numInventory; i++) {
if (_inventory[i].ent.type == which) {
int j = i;
memset(&_inventory[j], 0, sizeof(InvEnt));
@@ -239,6 +240,7 @@ bool AI::removeInvItemType(AIType which, int amount) {
if (!amount)
break;
}
+ }
} while (found && amount);
// if we haven't removed them all, return false