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authorEugene Sandulenko2019-08-13 00:58:44 +0200
committerEugene Sandulenko2019-09-03 17:17:33 +0200
commite08a1ec37db7f9333931c48cd353e077ab7b5f61 (patch)
tree63f952ff6ce9e332ec0fd7a4dea4728369b38cd3 /engines/hdb
parentfebdd3beee5c0434552b1993787de9378d3332c9 (diff)
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HDB: Implement Handango differences
Diffstat (limited to 'engines/hdb')
-rw-r--r--engines/hdb/menu.cpp65
1 files changed, 52 insertions, 13 deletions
diff --git a/engines/hdb/menu.cpp b/engines/hdb/menu.cpp
index 730577339d..10239935a2 100644
--- a/engines/hdb/menu.cpp
+++ b/engines/hdb/menu.cpp
@@ -1061,6 +1061,13 @@ void Menu::drawTitle() {
_titleScreen->draw(0, 0);
break;
+ case 20: // fadein Handango title screen
+ case 21: // wait
+ case 22: // fadeout Handango title screen
+ case 23:
+ _handangoGfx->draw(0, 0);
+ break;
+
case 5: // fadein HDB title screen
case 6: // wait
case 7: // fadeout HDB title screen
@@ -1118,23 +1125,23 @@ void Menu::drawTitle() {
// change title state...
//-------------------------------------------------------------------
switch (_titleCycle) {
- //-------------------------------------------------------------------
- // MONKEYSTONE LOGO
- //-------------------------------------------------------------------
- // time to OOH OOH
+ //-------------------------------------------------------------------
+ // MONKEYSTONE LOGO
+ //-------------------------------------------------------------------
+ // time to OOH OOH
case 1:
_titleDelay = (uint32)(g_system->getMillis() + 1000 * TITLE_DELAY2);
g_hdb->_sound->playSound(SND_MONKEY_OOHOOH);
_titleCycle++;
break;
- // delay after OOH OOH
+ // delay after OOH OOH
case 2:
_titleDelay = g_system->getMillis() + 1000 * TITLE_DELAY3;
_titleCycle++;
break;
- // done with delay; set up the fadeout...
+ // done with delay; set up the fadeout...
case 3:
time = g_hdb->getTimeSliceDelta();
g_hdb->_gfx->setFade(false, false, kScreenFade / time); // FADEOUT
@@ -1149,13 +1156,45 @@ void Menu::drawTitle() {
g_hdb->_gfx->setFade(true, false, kScreenFade / time); // FADEIN
g_hdb->_sound->startMusic(_titleSong);
- _titleCycle++;
+
+ if (!g_hdb->isHandango())
+ _titleCycle++;
+ else
+ _titleCycle = 20;
break;
- //-------------------------------------------------------------------
- // HDB TITLE SCREEN
- //-------------------------------------------------------------------
- // wait for fadein to stop
+ //-------------------------------------------------------------------
+ // HANDANGO LOGO
+ //-------------------------------------------------------------------
+ case 20: // fadein handango screen
+ if (g_hdb->_gfx->isFadeActive())
+ break;
+ _titleDelay = g_system->getMillis() + 750;
+ _titleCycle++;
+ break;
+
+ case 21: // wait
+ g_hdb->_gfx->setFade(false, false, kScreenFade / time); // FADEOUT
+ _titleCycle++;
+ break;
+
+ case 22: // fadeout handango screen
+ if (g_hdb->_gfx->isFadeActive())
+ break;
+ _titleCycle++;
+ break;
+
+ case 23: // fadein HDB title screen
+ if (g_hdb->_gfx->isFadeActive())
+ break;
+ g_hdb->_gfx->setFade(true, false, kScreenFade / time); // FADEIN
+ _titleCycle = 5;
+ break;
+
+ //-------------------------------------------------------------------
+ // HDB TITLE SCREEN
+ //-------------------------------------------------------------------
+ // wait for fadein to stop
case 5:
if (g_hdb->_gfx->isFadeActive())
break;
@@ -1163,13 +1202,13 @@ void Menu::drawTitle() {
_titleCycle++;
break;
- // set fadeout to stars
+ // set fadeout to stars
case 6:
g_hdb->_gfx->setFade(false, false, kScreenFade / time); // FADEOUT
_titleCycle++;
break;
- // get rocket ready
+ // get rocket ready
case 7:
if (g_hdb->_gfx->isFadeActive())
break;