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authorNipun Garg2019-06-24 02:44:53 +0530
committerEugene Sandulenko2019-09-03 17:16:58 +0200
commite46e8b45d897738f03a8455ba93ae9b78d46d8cc (patch)
treebb706ac1c18caa2e5d09ebac64833aa75923b07e /engines/hdb
parentd3d0ceee4135bd446d378dd0aa0b3cba5a5c1026 (diff)
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HDB: Process stopCine()
Diffstat (limited to 'engines/hdb')
-rw-r--r--engines/hdb/ai-cinematic.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/engines/hdb/ai-cinematic.cpp b/engines/hdb/ai-cinematic.cpp
index 6897cfff6d..9d55df22d6 100644
--- a/engines/hdb/ai-cinematic.cpp
+++ b/engines/hdb/ai-cinematic.cpp
@@ -90,6 +90,17 @@ void AI::processCines() {
g_system->getMillis(), _cine[i]->start, _cine[i]->delay);
switch (_cine[i]->cmdType) {
+ case C_STOPCINE:
+ char func[64];
+ memset(func, 0, 64);
+
+ if (_cine[i]->title)
+ strcpy(func, _cine[i]->title);
+
+ cineCleanup();
+ if (func[0])
+ g_hdb->_lua->callFunction(func, 0);
+ break;
case C_LOCKPLAYER:
_playerLock = true;
complete = true;