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authorPaul Gilbert2012-11-18 21:12:21 +1100
committerPaul Gilbert2012-11-18 21:12:21 +1100
commit43e0daf5d1b32f6a443a4cedd9fb932c24d211e3 (patch)
treefdc051d5f907ea1a1249074ca5dddb10a6163522 /engines/hopkins/computer.cpp
parentc1bd7e26b0508dd99c1eda3eef645f142312bc83 (diff)
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HOPKINS: Bugfix to allow Breakout paddle movement whilst waiting for starting click
Diffstat (limited to 'engines/hopkins/computer.cpp')
-rw-r--r--engines/hopkins/computer.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/hopkins/computer.cpp b/engines/hopkins/computer.cpp
index 2e24b1bbc6..4f0fc1b5ec 100644
--- a/engines/hopkins/computer.cpp
+++ b/engines/hopkins/computer.cpp
@@ -786,7 +786,7 @@ void ComputerManager::PLAY_BRIQUE() {
// Wait for mouse press to start playing
do {
- RAQX = _vm->_eventsManager.souris_x;
+ RAQX = _vm->_eventsManager.XMOUSE();
if (_vm->_eventsManager.souris_x <= 4)
RAQX = 5;
if (RAQX > 282)
@@ -817,6 +817,7 @@ void ComputerManager::PLAY_BRIQUE() {
break;
_vm->_graphicsManager.FADE_OUT_CASSE();
--CASSEVIE;
+
if (CASSEVIE) {
AFF_VIE();
if (CASSEVIE)