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author | Willem Jan Palenstijn | 2013-04-18 23:55:01 +0200 |
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committer | Willem Jan Palenstijn | 2013-05-08 20:47:44 +0200 |
commit | 102299630901d08a44ef3aec367fcbcae065b9fe (patch) | |
tree | 98db4bbe0c54176c0a43e2f5076f8b3d63b8065c /engines/hopkins/computer.h | |
parent | 583f9abaf98f64895546b75573e9442ca47426e3 (diff) | |
parent | 78ba3210a57094086d44b25d5a8507c33ce9bef3 (diff) | |
download | scummvm-rg350-102299630901d08a44ef3aec367fcbcae065b9fe.tar.gz scummvm-rg350-102299630901d08a44ef3aec367fcbcae065b9fe.tar.bz2 scummvm-rg350-102299630901d08a44ef3aec367fcbcae065b9fe.zip |
Merge branch 'master'
Diffstat (limited to 'engines/hopkins/computer.h')
-rw-r--r-- | engines/hopkins/computer.h | 106 |
1 files changed, 106 insertions, 0 deletions
diff --git a/engines/hopkins/computer.h b/engines/hopkins/computer.h new file mode 100644 index 0000000000..cdd653f793 --- /dev/null +++ b/engines/hopkins/computer.h @@ -0,0 +1,106 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef HOPKINS_COMPUTER_H +#define HOPKINS_COMPUTER_H + +#include "common/scummsys.h" +#include "common/str.h" +#include "common/rect.h" + +namespace Hopkins { + +class HopkinsEngine; + +struct MenuItem { + bool _actvFl; + int _lineSize; + char _line[90]; +}; + +struct ScoreItem { + Common::String _name; + Common::String _score; +}; + +enum ComputerEnum { COMPUTER_HOPKINS = 1, COMPUTER_SAMANTHA = 2, COMPUTER_PUBLIC = 3 }; + +class ComputerManager { +private: + HopkinsEngine *_vm; + MenuItem _menuText[50]; + char _inputBuf[200]; + ScoreItem _score[6]; + int _textColor; + Common::Point _textPosition; + Common::Point _ballPosition; + byte *_breakoutSpr; + int16 *_breakoutLevel; + int _breakoutBrickNbr; + int _breakoutScore; + int _breakoutLives; + int _breakoutSpeed; + bool _ballRightFl; + bool _ballUpFl; + int _breakoutLevelNbr; + int _padPositionX; + int _breakoutHiscore; + int _minBreakoutMoveSpeed; + int _maxBreakoutMoveSpeed; + int _lastBreakoutMoveSpeed; + + void loadMenu(); + void restoreFBIRoom(); + void setVideoMode(); + void setTextMode(); + void clearScreen(); + void setTextColor(int col); + void setTextPosition(int yp, int xp); + void outText(const Common::String &msg); + void outText2(const Common::String &msg); + void readText(int idx); + void loadHiscore(); + void newLevel(); + void setModeVGA256(); + void displayLives(); + void displayBricks(); + void displayGamesSubMenu(); + int displayHiscores(); + void displayHiscoreLine(const byte *objectData, int x, int y, int curChar); + void displayMessage(int xp, int yp, int textIdx); + void displayScore(); + void displayScoreChar(int charPos, int charDisp); + void getScoreName(); + void playBreakout(); + int moveBall(); + void saveScore(); + void checkBallCollisions(); + +public: + ComputerManager(HopkinsEngine *vm); + + void showComputer(ComputerEnum mode); +}; + +} // End of namespace Hopkins + +#endif /* HOPKINS_COMPUTER_H */ |