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author | Willem Jan Palenstijn | 2013-04-18 23:55:01 +0200 |
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committer | Willem Jan Palenstijn | 2013-05-08 20:47:44 +0200 |
commit | 102299630901d08a44ef3aec367fcbcae065b9fe (patch) | |
tree | 98db4bbe0c54176c0a43e2f5076f8b3d63b8065c /engines/hopkins/detection.cpp | |
parent | 583f9abaf98f64895546b75573e9442ca47426e3 (diff) | |
parent | 78ba3210a57094086d44b25d5a8507c33ce9bef3 (diff) | |
download | scummvm-rg350-102299630901d08a44ef3aec367fcbcae065b9fe.tar.gz scummvm-rg350-102299630901d08a44ef3aec367fcbcae065b9fe.tar.bz2 scummvm-rg350-102299630901d08a44ef3aec367fcbcae065b9fe.zip |
Merge branch 'master'
Diffstat (limited to 'engines/hopkins/detection.cpp')
-rw-r--r-- | engines/hopkins/detection.cpp | 191 |
1 files changed, 191 insertions, 0 deletions
diff --git a/engines/hopkins/detection.cpp b/engines/hopkins/detection.cpp new file mode 100644 index 0000000000..a42597415b --- /dev/null +++ b/engines/hopkins/detection.cpp @@ -0,0 +1,191 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * + */ + +#include "hopkins/hopkins.h" + +#include "base/plugins.h" +#include "common/savefile.h" +#include "common/str-array.h" +#include "common/memstream.h" +#include "engines/advancedDetector.h" +#include "common/system.h" +#include "graphics/colormasks.h" +#include "graphics/surface.h" + +#define MAX_SAVES 99 + +namespace Hopkins { + +struct HopkinsGameDescription { + ADGameDescription desc; +}; + +uint32 HopkinsEngine::getFeatures() const { + return _gameDescription->desc.flags; +} + +Common::Language HopkinsEngine::getLanguage() const { + return _gameDescription->desc.language; +} + +Common::Platform HopkinsEngine::getPlatform() const { + return _gameDescription->desc.platform; +} + +bool HopkinsEngine::getIsDemo() const { + return _gameDescription->desc.flags & ADGF_DEMO; +} + +} // End of namespace Hopkins + +static const PlainGameDescriptor hopkinsGames[] = { + {"hopkins", "Hopkins FBI"}, + {0, 0} +}; + +#include "hopkins/detection_tables.h" + +const static char *directoryGlobs[] = { + "voice", + 0 +}; + +class HopkinsMetaEngine : public AdvancedMetaEngine { +public: + HopkinsMetaEngine() : AdvancedMetaEngine(Hopkins::gameDescriptions, sizeof(Hopkins::HopkinsGameDescription), hopkinsGames) { + _maxScanDepth = 3; + _directoryGlobs = directoryGlobs; + } + + virtual const char *getName() const { + return "Hopkins Engine"; + } + + virtual const char *getOriginalCopyright() const { + return "Hopkins FBI (c)1997-2003 MP Entertainment"; + } + + virtual bool hasFeature(MetaEngineFeature f) const; + virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const; + virtual SaveStateList listSaves(const char *target) const; + virtual int getMaximumSaveSlot() const; + virtual void removeSaveState(const char *target, int slot) const; + SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const; +}; + +bool HopkinsMetaEngine::hasFeature(MetaEngineFeature f) const { + return + (f == kSupportsListSaves) || + (f == kSupportsLoadingDuringStartup) || + (f == kSupportsDeleteSave) || + (f == kSavesSupportMetaInfo) || + (f == kSavesSupportThumbnail); +} + +bool Hopkins::HopkinsEngine::hasFeature(EngineFeature f) const { + return + (f == kSupportsRTL) || + (f == kSupportsLoadingDuringRuntime) || + (f == kSupportsSavingDuringRuntime); +} + +bool HopkinsMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { + const Hopkins::HopkinsGameDescription *gd = (const Hopkins::HopkinsGameDescription *)desc; + if (gd) { + *engine = new Hopkins::HopkinsEngine(syst, gd); + } + return gd != 0; +} + +SaveStateList HopkinsMetaEngine::listSaves(const char *target) const { + Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); + Common::StringArray filenames; + Common::String saveDesc; + Common::String pattern = Common::String::format("%s.0??", target); + + filenames = saveFileMan->listSavefiles(pattern); + sort(filenames.begin(), filenames.end()); // Sort to get the files in numerical order + + Hopkins::hopkinsSavegameHeader header; + + SaveStateList saveList; + for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { + const char *ext = strrchr(file->c_str(), '.'); + int slot = ext ? atoi(ext + 1) : -1; + + if (slot >= 0 && slot < MAX_SAVES) { + Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(*file); + + if (in) { + if (Hopkins::SaveLoadManager::readSavegameHeader(in, header)) { + saveList.push_back(SaveStateDescriptor(slot, header._saveName)); + + header._thumbnail->free(); + delete header._thumbnail; + } + + delete in; + } + } + } + + return saveList; +} + +int HopkinsMetaEngine::getMaximumSaveSlot() const { + return MAX_SAVES; +} + +void HopkinsMetaEngine::removeSaveState(const char *target, int slot) const { + Common::String filename = Common::String::format("%s.%03d", target, slot); + g_system->getSavefileManager()->removeSavefile(filename); +} + +SaveStateDescriptor HopkinsMetaEngine::querySaveMetaInfos(const char *target, int slot) const { + Common::String filename = Common::String::format("%s.%03d", target, slot); + Common::InSaveFile *f = g_system->getSavefileManager()->openForLoading(filename); + + if (f) { + Hopkins::hopkinsSavegameHeader header; + Hopkins::SaveLoadManager::readSavegameHeader(f, header); + delete f; + + // Create the return descriptor + SaveStateDescriptor desc(slot, header._saveName); + desc.setThumbnail(header._thumbnail); + desc.setSaveDate(header._year, header._month, header._day); + desc.setSaveTime(header._hour, header._minute); + desc.setPlayTime(header._totalFrames * GAME_FRAME_TIME); + + return desc; + } + + return SaveStateDescriptor(); +} + + +#if PLUGIN_ENABLED_DYNAMIC(HOPKINS) +REGISTER_PLUGIN_DYNAMIC(HOPKINS, PLUGIN_TYPE_ENGINE, HopkinsMetaEngine); +#else +REGISTER_PLUGIN_STATIC(HOPKINS, PLUGIN_TYPE_ENGINE, HopkinsMetaEngine); +#endif |