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author | Strangerke | 2013-02-07 08:44:22 +0100 |
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committer | Strangerke | 2013-02-07 08:44:22 +0100 |
commit | e96edd8b19835102bcfd44190e1d6733d3322abe (patch) | |
tree | 33bb20adb30157a148aa51a90b8f0bf1f4b1ef03 /engines/hopkins/graphics.h | |
parent | 901c4fabd8db897b779a24262df75187daaeee3c (diff) | |
download | scummvm-rg350-e96edd8b19835102bcfd44190e1d6733d3322abe.tar.gz scummvm-rg350-e96edd8b19835102bcfd44190e1d6733d3322abe.tar.bz2 scummvm-rg350-e96edd8b19835102bcfd44190e1d6733d3322abe.zip |
HOPKINS: Misc refactoring and renaming, remove some dead code
Diffstat (limited to 'engines/hopkins/graphics.h')
-rw-r--r-- | engines/hopkins/graphics.h | 153 |
1 files changed, 78 insertions, 75 deletions
diff --git a/engines/hopkins/graphics.h b/engines/hopkins/graphics.h index e5feaddad5..af06e8ce88 100644 --- a/engines/hopkins/graphics.h +++ b/engines/hopkins/graphics.h @@ -45,131 +45,134 @@ struct RGB8 { byte b; }; +struct BlocItem { + uint16 _activeFl; + int _x1; + int _y1; + int _x2; + int _y2; +}; + class HopkinsEngine; class GraphicsManager { private: HopkinsEngine *_vm; - void loadScreen(const Common::String &file); -public: int _lockCounter; bool _initGraphicsFl; int _screenWidth; int _screenHeight; - int WinScan; + Graphics::Surface *_videoPtr; + int _width; + int _posXClipped, _posYClipped; + bool _clipFl; + int _specialWidth; + byte SD_PIXELS[PALETTE_SIZE * 2]; - byte *PAL_PIXELS; + int Agr_x, Agr_y; + bool Agr_Flag_x, Agr_Flag_y; + int clip_x1, clip_y1; + int Red_x, Red_y; + int Red; + + void loadScreen(const Common::String &file); + void loadPCX640(byte *surface, const Common::String &file, byte *palette, bool typeFlag); + void loadPCX320(byte *surface, const Common::String &file, byte *palette); + void fadeIn(const byte *palette, int step, const byte *surface); + void fadeOut(const byte *palette, int step, const byte *surface); + void changePalette(const byte *palette); + uint16 mapRGB(byte r, byte g, byte b); + + void Trans_bloc(byte *destP, const byte *srcP, int count, int minThreshold, int maxThreshold); + void Copy_Vga16(const byte *surface, int xp, int yp, int width, int height, int destX, int destY); + void copy16bFromSurfaceScaleX2(const byte *surface); +public: int _lineNbr; byte _colorTable[PALETTE_EXT_BLOCK_SIZE]; byte _palette[PALETTE_EXT_BLOCK_SIZE]; byte _oldPalette[PALETTE_EXT_BLOCK_SIZE]; - Graphics::Surface *_videoPtr; byte *_vesaScreen; byte *_vesaBuffer; int _scrollOffset; int _scrollPosX; bool _largeScreenFl; int _oldScrollPosX; - bool MANU_SCROLL; int _scrollSpeed; int _lineNbr2; - int Agr_x, Agr_y; - bool Agr_Flag_x, Agr_Flag_y; - int _fadeDefaultSpeed; - int FADE_LINUX; - bool _skipVideoLockFl; - int _scrollStatus; - Common::Rect dstrect[50]; int _minX, _minY; int _maxX, _maxY; - int _posXClipped, _posYClipped; - int clip_x1, clip_y1; - bool _clipFl; - int Red_x, Red_y; - int Red; - int _width; - int spec_largeur; bool _noFadingFl; + Common::Rect dstrect[50]; + int _scrollStatus; + bool _skipVideoLockFl; + int _fadeDefaultSpeed; + + int NBBLOC; + BlocItem BLOC[250]; + int WinScan; + byte *PAL_PIXELS; + bool MANU_SCROLL; + int FADE_LINUX; public: GraphicsManager(); ~GraphicsManager(); - void setParent(HopkinsEngine *vm); - void setGraphicalMode(int width, int height); + void setParent(HopkinsEngine *vm); void lockScreen(); void unlockScreen(); + void clearPalette(); void clearScreen(); void loadImage(const Common::String &file); void loadVgaImage(const Common::String &file); - void initColorTable(int minIndex, int maxIndex, byte *palette); - void scrollScreen(int amount); - void Trans_bloc(byte *destP, const byte *srcP, int count, int minThreshold, int maxThreshold); - void Trans_bloc2(byte *surface, byte *col, int size); - void loadPCX640(byte *surface, const Common::String &file, byte *palette, bool typeFlag); - void loadPCX320(byte *surface, const Common::String &file, byte *palette); - void clearPalette(); - void SCANLINE(int pitch); - void m_scroll16(const byte *surface, int xs, int ys, int width, int height, int destX, int destY); - void m_scroll16A(const byte *surface, int xs, int ys, int width, int height, int destX, int destY); - void Copy_Vga16(const byte *surface, int xp, int yp, int width, int height, int destX, int destY); - void fadeIn(const byte *palette, int step, const byte *surface); - void fadeOut(const byte *palette, int step, const byte *surface); - void fadeInShort(); - void fadeOutShort(); void fadeInLong(); - void fadeOutLong(); - void fadeOutDefaultLength(const byte *surface); - void fadeInDefaultLength(const byte *surface); void fadeInBreakout(); + void fadeInDefaultLength(const byte *surface); + void fadeInShort(); + void fadeOutDefaultLength(const byte *surface); void fateOutBreakout(); + void fadeOutLong(); + void fadeOutShort(); + void fastDisplay(const byte *spriteData, int xp, int yp, int spriteIndex, bool addSegment = true); + void displayVesaSegment(); + void displayFont(byte *surface, const byte *spriteData, int xp, int yp, int characterIndex, int colour); + void drawHorizontalLine(byte *surface, int xp, int yp, uint16 width, byte col); + void drawVerticalLine(byte *surface, int xp, int yp, int height, byte col); + void initColorTable(int minIndex, int maxIndex, byte *palette); + void setGraphicalMode(int width, int height); void setPaletteVGA256(const byte *palette); void setPaletteVGA256WithRefresh(const byte *palette, const byte *surface); + void scrollScreen(int amount); + int zoomIn(int v, int percentage); + int zoomOut(int v, int percentage); + + void Restore_Mem(byte *destSurface, const byte *src, int xp, int yp, int width, int height); + void addVesaSegment(int x1, int y1, int x2, int y2); + void copySurface(const byte *surface, int x1, int y1, int width, int height, byte *destSurface, int destX, int destY); void SETCOLOR3(int palIndex, int r, int g, int b); void SETCOLOR4(int palIndex, int r, int g, int b); - void changePalette(const byte *palette); - uint16 mapRGB(byte r, byte g, byte b); + void AFFICHE_SPEEDVGA(const byte *objectData, int xp, int yp, int idx, bool addSegment = true); + void RESET_SEGMENT_VESA(); void DD_VBL(); - void Copy_WinScan_Vbe3(const byte *srcData, byte *destSurface); - void Copy_Video_Vbe16(const byte *srcData); - void Copy_Video_Vbe16a(const byte *srcData); void Capture_Mem(const byte *srcSurface, byte *destSurface, int xs, int ys, int width, int height); - - /** - * Draws a sprite onto the screen - * @param surface Destination surface - * @param spriteData The raw data for a sprite set - * @param xp X co-ordinate. For some reason, starts from 300 = first column - * @param yp Y co-ordinate. FOr some reason, starts from 300 = top row - * @param spriteIndex Index of the sprite to draw - */ - void Sprite_Vesa(byte *surface, const byte *spriteData, int xp, int yp, int spriteIndex); - - void FIN_VISU(); - void VISU_ALL(); - void RESET_SEGMENT_VESA(); - void addVesaSegment(int x1, int y1, int x2, int y2); - void displayVesaSegment(); - void AFFICHE_SPEEDVGA(const byte *objectData, int xp, int yp, int idx, bool addSegment = true); - void CopyAsm(const byte *surface); - void copy16bFromSurfaceScaleX2(const byte *surface); - void Restore_Mem(byte *destSurface, const byte *src, int xp, int yp, int width, int height); - int zoomIn(int v, int percentage); - int zoomOut(int v, int percentage); void Affiche_Perfect(byte *surface, const byte *srcData, int xp300, int yp300, int frameIndex, int zoom1, int zoom2, bool flipFl); - void fastDisplay(const byte *spriteData, int xp, int yp, int spriteIndex, bool addSegment = true); - void copySurface(const byte *surface, int x1, int y1, int width, int height, byte *destSurface, int destX, int destY); void Copy_Mem(const byte *srcSurface, int x1, int y1, uint16 width, int height, byte *destSurface, int destX, int destY); - void displayFont(byte *surface, const byte *spriteData, int xp, int yp, int characterIndex, int colour); + void SCANLINE(int pitch); + void Sprite_Vesa(byte *surface, const byte *spriteData, int xp, int yp, int spriteIndex); + void m_scroll16(const byte *surface, int xs, int ys, int width, int height, int destX, int destY); + void m_scroll16A(const byte *surface, int xs, int ys, int width, int height, int destX, int destY); + void Trans_bloc2(byte *surface, byte *col, int size); + void VISU_ALL(); + void FIN_VISU(); void INI_ECRAN(const Common::String &file, bool initializeScreen); void INI_ECRAN2(const Common::String &file, bool initializeScreen); - void OPTI_INI(const Common::String &file, int mode, bool initializeScreen); void NB_SCREEN(bool initPalette); - void Copy_WinScan_Vbe(const byte *srcP, byte *destP); - void Copy_Video_Vbe(const byte *src); void Reduc_Ecran(const byte *srcSruface, byte *destSurface, int xp, int yp, int width, int height, int zoom); - void drawHorizontalLine(byte *surface, int xp, int yp, uint16 width, byte col); - void drawVerticalLine(byte *surface, int xp, int yp, int height, byte col); + void OPTI_INI(const Common::String &file, int mode, bool initializeScreen); + void Copy_WinScan_Vbe3(const byte *srcData, byte *destSurface); + void Copy_WinScan_Vbe(const byte *srcP, byte *destP); + void Copy_Video_Vbe16(const byte *srcData); + void Copy_Video_Vbe16a(const byte *srcData); }; } // End of namespace Hopkins |