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author | Strangerke | 2013-03-30 14:20:18 +0100 |
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committer | Strangerke | 2013-03-30 14:20:18 +0100 |
commit | e848ed7bace4af925b399dca0b3ea3cf4b09a0a4 (patch) | |
tree | 174891bd9a12305b37c0217aa7788da71866cdc5 /engines/hopkins/objects.cpp | |
parent | 04259f7be4113f28c8b541d3100dbd81488c02fa (diff) | |
download | scummvm-rg350-e848ed7bace4af925b399dca0b3ea3cf4b09a0a4.tar.gz scummvm-rg350-e848ed7bace4af925b399dca0b3ea3cf4b09a0a4.tar.bz2 scummvm-rg350-e848ed7bace4af925b399dca0b3ea3cf4b09a0a4.zip |
HOPKINS: Rename display buffers
Diffstat (limited to 'engines/hopkins/objects.cpp')
-rw-r--r-- | engines/hopkins/objects.cpp | 74 |
1 files changed, 37 insertions, 37 deletions
diff --git a/engines/hopkins/objects.cpp b/engines/hopkins/objects.cpp index cdc6da18cf..001b0351ba 100644 --- a/engines/hopkins/objects.cpp +++ b/engines/hopkins/objects.cpp @@ -392,9 +392,9 @@ void ObjectsManager::displaySprite() { if (clipY < _vm->_graphicsManager->_minY) clipY = _vm->_graphicsManager->_minY; - _vm->_graphicsManager->copySurface(_vm->_graphicsManager->_vesaScreen, clipX, clipY, + _vm->_graphicsManager->copySurface(_vm->_graphicsManager->_backBuffer, clipX, clipY, _vm->_fontManager->_textList[idx]._width + 4, _vm->_fontManager->_textList[idx]._height + 4, - _vm->_graphicsManager->_vesaBuffer, clipX, clipY); + _vm->_graphicsManager->_frontBuffer, clipX, clipY); _vm->_fontManager->_textList[idx]._enabledFl = false; } } @@ -410,9 +410,9 @@ void ObjectsManager::displaySprite() { if (clipY < _vm->_graphicsManager->_minY) clipY = _vm->_graphicsManager->_minY; - _vm->_graphicsManager->copySurface(_vm->_graphicsManager->_vesaScreen, clipX, clipY, + _vm->_graphicsManager->copySurface(_vm->_graphicsManager->_backBuffer, clipX, clipY, Liste[idx]._width + 4, Liste[idx]._height + 4, - _vm->_graphicsManager->_vesaBuffer, clipX, clipY); + _vm->_graphicsManager->_frontBuffer, clipX, clipY); Liste[idx]._visibleFl = false; } } @@ -498,30 +498,30 @@ void ObjectsManager::displaySprite() { _vm->_dialogsManager->drawInvent(_oldBorderPos, _oldBorderSpriteIndex, _borderPos, _borderSpriteIndex); if (_saveLoadFl) { - _vm->_graphicsManager->restoreSurfaceRect(_vm->_graphicsManager->_vesaBuffer, _saveLoadSprite, _vm->_eventsManager->_startPos.x + 183, 60, 274, 353); + _vm->_graphicsManager->restoreSurfaceRect(_vm->_graphicsManager->_frontBuffer, _saveLoadSprite, _vm->_eventsManager->_startPos.x + 183, 60, 274, 353); if (_saveLoadX && _saveLoadY) - _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_vesaBuffer, _saveLoadSprite2, _saveLoadX + _vm->_eventsManager->_startPos.x + 300, _saveLoadY + 300, 0); + _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_frontBuffer, _saveLoadSprite2, _saveLoadX + _vm->_eventsManager->_startPos.x + 300, _saveLoadY + 300, 0); _vm->_graphicsManager->addDirtyRect(_vm->_eventsManager->_startPos.x + 183, 60, _vm->_eventsManager->_startPos.x + 457, 413); } // If the Options dialog is activated, draw the elements if (_vm->_globals->_optionDialogFl) { - _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_vesaBuffer, _vm->_globals->_optionDialogSpr, + _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_frontBuffer, _vm->_globals->_optionDialogSpr, _vm->_eventsManager->_startPos.x + 464, 407, 0); - _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_vesaBuffer, _vm->_globals->_optionDialogSpr, + _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_frontBuffer, _vm->_globals->_optionDialogSpr, _vm->_eventsManager->_startPos.x + 657, 556, _vm->_globals->_menuSpeed); - _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_vesaBuffer, _vm->_globals->_optionDialogSpr, + _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_frontBuffer, _vm->_globals->_optionDialogSpr, _vm->_eventsManager->_startPos.x + 731, 495, _vm->_globals->_menuTextOff); - _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_vesaBuffer, _vm->_globals->_optionDialogSpr, + _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_frontBuffer, _vm->_globals->_optionDialogSpr, _vm->_eventsManager->_startPos.x + 731, 468, _vm->_globals->_menuVoiceOff); - _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_vesaBuffer, _vm->_globals->_optionDialogSpr, + _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_frontBuffer, _vm->_globals->_optionDialogSpr, _vm->_eventsManager->_startPos.x + 731, 441, _vm->_globals->_menuSoundOff); - _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_vesaBuffer, _vm->_globals->_optionDialogSpr, + _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_frontBuffer, _vm->_globals->_optionDialogSpr, _vm->_eventsManager->_startPos.x + 731, 414, _vm->_globals->_menuMusicOff); - _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_vesaBuffer, _vm->_globals->_optionDialogSpr, + _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_frontBuffer, _vm->_globals->_optionDialogSpr, _vm->_eventsManager->_startPos.x + 600, 522, _vm->_globals->_menuDisplayType); - _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_vesaBuffer, _vm->_globals->_optionDialogSpr, + _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_frontBuffer, _vm->_globals->_optionDialogSpr, _vm->_eventsManager->_startPos.x + 611, 502, _vm->_globals->_menuScrollSpeed); _vm->_graphicsManager->addDirtyRect(_vm->_eventsManager->_startPos.x + 164, 107, _vm->_eventsManager->_startPos.x + 498, 320); } @@ -605,10 +605,10 @@ void ObjectsManager::setBobInfo(int idx) { int yp = _bob[idx]._oldY; if (_bob[idx]._isSpriteFl) - _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_vesaBuffer, _bob[idx]._spriteData, + _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_frontBuffer, _bob[idx]._spriteData, xp + 300, yp + 300, _bob[idx]._frameIndex); else - _vm->_graphicsManager->Affiche_Perfect(_vm->_graphicsManager->_vesaBuffer, + _vm->_graphicsManager->Affiche_Perfect(_vm->_graphicsManager->_frontBuffer, _bob[idx]._spriteData, xp + 300, yp + 300, _bob[idx]._frameIndex, _bob[idx]._zoomOutFactor, _bob[idx]._zooInmFactor, _bob[idx]._flipFl); @@ -854,10 +854,10 @@ void ObjectsManager::showSprite(int idx) { return; if (spr->_rleFl) - _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_vesaBuffer, spr->_spriteData, + _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_frontBuffer, spr->_spriteData, spr->_destX + 300, spr->_destY + 300, spr->_spriteIndex); else - _vm->_graphicsManager->Affiche_Perfect(_vm->_graphicsManager->_vesaBuffer, spr->_spriteData, + _vm->_graphicsManager->Affiche_Perfect(_vm->_graphicsManager->_frontBuffer, spr->_spriteData, spr->_destX + 300, spr->_destY + 300, spr->_spriteIndex, spr->_reducePct, spr->_zoomPct, spr->_flipFl); ListeItem *list = &Liste[idx]; @@ -887,7 +887,7 @@ void ObjectsManager::showSprite(int idx) { void ObjectsManager::displayHiding(int idx) { HidingItem *hid = &_hidingItem[idx]; - _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_vesaBuffer, _hidingItemData[1], + _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_frontBuffer, _hidingItemData[1], hid->_x + 300, hid->_y + 300, hid->_spriteIndex); _vm->_graphicsManager->addDirtyRect(hid->_x, hid->_y, hid->_x + hid->_width, hid->_y + hid->_height); } @@ -1095,10 +1095,10 @@ void ObjectsManager::displayBobAnim() { if ((_bob[i]._bobMode == 10) && (_bob[i]._bobMode10)) { if ((_bob[i]._bobModeChange != 2) && (_bob[i]._bobModeChange != 4)) { if (Liste2[i]._visibleFl) { - _vm->_graphicsManager->copySurface(_vm->_graphicsManager->_vesaScreen, + _vm->_graphicsManager->copySurface(_vm->_graphicsManager->_backBuffer, Liste2[i]._posX, Liste2[i]._posY, Liste2[i]._width, Liste2[i]._height, - _vm->_graphicsManager->_vesaBuffer, Liste2[i]._posX, + _vm->_graphicsManager->_frontBuffer, Liste2[i]._posX, Liste2[i]._posY); Liste2[i]._visibleFl = false; } @@ -1107,10 +1107,10 @@ void ObjectsManager::displayBobAnim() { if (_bob[i]._bobMode == 11) { if (Liste2[i]._visibleFl) { - _vm->_graphicsManager->copySurface(_vm->_graphicsManager->_vesaScreen, + _vm->_graphicsManager->copySurface(_vm->_graphicsManager->_backBuffer, Liste2[i]._posX, Liste2[i]._posY, Liste2[i]._width, Liste2[i]._height, - _vm->_graphicsManager->_vesaBuffer, + _vm->_graphicsManager->_frontBuffer, Liste2[i]._posX, Liste2[i]._posY); Liste2[i]._visibleFl = false; } @@ -1145,10 +1145,10 @@ void ObjectsManager::displayVBob() { width = getWidth(vbob->_spriteData, vbob->_frameIndex); height = getHeight(vbob->_spriteData, vbob->_frameIndex); - _vm->_graphicsManager->restoreSurfaceRect(_vm->_graphicsManager->_vesaScreen, vbob->_surface, + _vm->_graphicsManager->restoreSurfaceRect(_vm->_graphicsManager->_backBuffer, vbob->_surface, vbob->_xp, vbob->_yp, width, height); - _vm->_graphicsManager->restoreSurfaceRect(_vm->_graphicsManager->_vesaBuffer, vbob->_surface, + _vm->_graphicsManager->restoreSurfaceRect(_vm->_graphicsManager->_frontBuffer, vbob->_surface, vbob->_xp, vbob->_yp, width, height); _vm->_graphicsManager->addDirtyRect(vbob->_xp, vbob->_yp, vbob->_xp + width, height + vbob->_yp); @@ -1169,10 +1169,10 @@ void ObjectsManager::displayVBob() { width = getWidth(vbob->_oldSpriteData, vbob->_oldFrameIndex); height = getHeight(vbob->_oldSpriteData, vbob->_oldFrameIndex); - _vm->_graphicsManager->restoreSurfaceRect(_vm->_graphicsManager->_vesaScreen, vbob->_surface, + _vm->_graphicsManager->restoreSurfaceRect(_vm->_graphicsManager->_backBuffer, vbob->_surface, vbob->_oldX, vbob->_oldY, width, height); - _vm->_graphicsManager->restoreSurfaceRect(_vm->_graphicsManager->_vesaBuffer, vbob->_surface, + _vm->_graphicsManager->restoreSurfaceRect(_vm->_graphicsManager->_frontBuffer, vbob->_surface, vbob->_oldX, vbob->_oldY, width, height); _vm->_graphicsManager->addDirtyRect(vbob->_oldX, vbob->_oldY, vbob->_oldX + width, vbob->_oldY + height); @@ -1196,20 +1196,20 @@ void ObjectsManager::displayVBob() { byte *surface = _vm->_globals->allocMemory(height * width); vbob->_surface = surface; - _vm->_graphicsManager->copySurfaceRect(_vm->_graphicsManager->_vesaScreen, surface, + _vm->_graphicsManager->copySurfaceRect(_vm->_graphicsManager->_backBuffer, surface, vbob->_xp, vbob->_yp, width, height); if (*vbob->_spriteData == 78) { - _vm->_graphicsManager->Affiche_Perfect(_vm->_graphicsManager->_vesaScreen, vbob->_spriteData, + _vm->_graphicsManager->Affiche_Perfect(_vm->_graphicsManager->_backBuffer, vbob->_spriteData, vbob->_xp + 300, vbob->_yp + 300, vbob->_frameIndex, 0, 0, false); - _vm->_graphicsManager->Affiche_Perfect(_vm->_graphicsManager->_vesaBuffer, vbob->_spriteData, + _vm->_graphicsManager->Affiche_Perfect(_vm->_graphicsManager->_frontBuffer, vbob->_spriteData, vbob->_xp + 300, vbob->_yp + 300, vbob->_frameIndex, 0, 0, false); } else { - _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_vesaBuffer, vbob->_spriteData, + _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_frontBuffer, vbob->_spriteData, vbob->_xp + 300, vbob->_yp + 300, vbob->_frameIndex); - _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_vesaScreen, vbob->_spriteData, + _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_backBuffer, vbob->_spriteData, vbob->_xp + 300, vbob->_yp + 300, vbob->_frameIndex); } @@ -2161,7 +2161,7 @@ void ObjectsManager::changeCharacterHead(PlayerCharacter oldCharacter, PlayerCha CharacterLocation *loc; _changeHeadFl = true; - _vm->_graphicsManager->copySurface(_vm->_graphicsManager->_vesaScreen, 532, 25, 65, 40, _vm->_graphicsManager->_vesaBuffer, 532, 25); + _vm->_graphicsManager->copySurface(_vm->_graphicsManager->_backBuffer, 532, 25, 65, 40, _vm->_graphicsManager->_frontBuffer, 532, 25); _vm->_graphicsManager->addDirtyRect(532, 25, 597, 65); _vm->_globals->_checkDistanceFl = true; _vm->_linesManager->_route = (RouteItem *)g_PTRNUL; @@ -2653,7 +2653,7 @@ void ObjectsManager::handleSpecialGames() { oldPalette = _vm->_globals->allocMemory(1000); memcpy(oldPalette, _vm->_graphicsManager->_palette, 769); - _vm->_saveLoadManager->saveFile("TEMP1.SCR", _vm->_graphicsManager->_vesaScreen, 307200); + _vm->_saveLoadManager->saveFile("TEMP1.SCR", _vm->_graphicsManager->_backBuffer, 307200); if (!_vm->_graphicsManager->_lineNbr) _vm->_graphicsManager->_scrollOffset = 0; @@ -2665,7 +2665,7 @@ void ObjectsManager::handleSpecialGames() { _vm->_soundManager->_specialSoundNum = 0; _vm->_graphicsManager->NB_SCREEN(false); - _vm->_saveLoadManager->load("TEMP1.SCR", _vm->_graphicsManager->_vesaScreen); + _vm->_saveLoadManager->load("TEMP1.SCR", _vm->_graphicsManager->_backBuffer); g_system->getSavefileManager()->removeSavefile("TEMP1.SCR"); _charactersEnabledFl = false; @@ -2673,9 +2673,9 @@ void ObjectsManager::handleSpecialGames() { _vm->_graphicsManager->setPaletteVGA256(_vm->_graphicsManager->_palette); _vm->_globals->freeMemory(oldPalette); _vm->_graphicsManager->lockScreen(); - _vm->_graphicsManager->m_scroll16(_vm->_graphicsManager->_vesaScreen, _vm->_eventsManager->_startPos.x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0); + _vm->_graphicsManager->m_scroll16(_vm->_graphicsManager->_backBuffer, _vm->_eventsManager->_startPos.x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0); _vm->_graphicsManager->unlockScreen(); - memcpy(_vm->_graphicsManager->_vesaBuffer, _vm->_graphicsManager->_vesaScreen, 614399); + memcpy(_vm->_graphicsManager->_frontBuffer, _vm->_graphicsManager->_backBuffer, 614399); _vm->_graphicsManager->_scrollStatus = 0; _vm->_graphicsManager->updateScreen(); |